Ring of Basilius
Ring of Basilius
Clarity
Clarity
Gloves of Haste
Hand of Midas
Power Treads
Shadow Blade
Desolator
Daedalus
Monkey King Bar
Manta Style
Orchid Malevolence
Black King Bar
Scythe of Vyse
Assault Cuirass
Gem of True Sight
Observer Ward
Sentry Ward
Animal Courier
Mjollnir
Aghanim's Scepter
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When Verodicia, Goddess of the Woods, had finished filling in the green places, having planted the coiled-up spirit in the seed, having lured the twining waters from deep within the rock, having sworn the sun its full attention to the growing things, she realized that her own time had reached its end, and like one of the leaves whose fate she had imprinted in the seed, she would fall without seeing the fruiting of her dream. It pained her to leave the world bereft, for the sprouts had not yet broken through the soil--and they would be tender and vulnerable to every sort of harm. She found in her seed pouch one last seed that she had missed in the sowing. She spoke a single word into the seed and swallowed it as she fell. Her vast body decomposed throughout the long winter, becoming the humus that would feed the seedlings in the spring. And on the morning of the vernal equinox, before the rest of the forest had begun to wake, that last seed ripened and burst in an instant. From it stepped Tequoia, Nature's Prophet, in full leaf, strong and wise, possessing Verodicia's power to foresee where he would be needed most in defense of the green places--and any who might be fortunate enough to call him an ally.
This is my first guide, and what better hero to do it on than Furion. This is not meant to be a professional guide by any means. This is made for the pub player looking to have some fun with an awesome character. I enjoy playing him so much due to his flexibility. He is one of those special heroes that can play almost any role on a team, and control entire games just by his presence. While he is very item dependent, his unparalleled farming capability will allow you to build any items you have your heart set on. That being said, this is not a guide on how to "meet your quota" and farm up 900 gpm.
Furion is a ganker by nature....no pun intended. An aggressive early Furion can rack up kills for himself and teammates due to his global port. Fights quickly go from even to an advantage for your team in a matter of seconds. As the game progresses Furion can transfer into any role needed, and push down towers like a madman in the mean time. Simply said no matter which way you decide to play you can have fun and know that you are going to control the pace of the game single handedly.
Ring of Basilius in my opinion is the only way to go for jungle start Nature's Prophet. Your treants benefit greatly from the bonus armor and become much more survivable. More importantly though it allows you to have that extra mana without worry for early ganks. This is invaluable in my opinion.
Clarity Potions at the start of the game are needed for the same reason I suggest Ring of Basilius
. It saves you from going back to the fountain when you could be farming/ganking.
Hand of Midas is absolutely required for a jungle Nature's Prophet. You can farm it within 5-9 minutes, depending on ganking opportunities, and it allows you to gain a level advantage throughout the game.
Teleportation Scroll
TP Scroll is SO underrated while playing Nature's Prophet. Don't be cheap, and bypass having one on you at all times. You will find yourself using them more on this character than any other character you play, and they pay off so much!
Power Treads are the only boots in my opinion for Furion, and give you everything you need. The extra damage and attack speed are great early game for both ganking and pushing towers down.
Phase Boots are much more viable for an offlane prophet. The movement speed and last hitting power are very nice when fighting for every last hit.
Tranquil Boots are inefficient due to your ability to teleport back to fountain at any time with only a 20 second wait before returning to action.
Arcane Boots for the same reason as Tranquil Boots are inefficient due to your global port. They can be used to help your teammates but if you are constantly side pushing you will not be a dependable source of mana for your team when they need it. Therefore somebody else would be a more viable option for these.
Boots of Travel are your end game boots of choice. That 20 second cooldown gets longer and longer feeling as the game goes on, and a quick gank and BoT back out is an amazing thing to be able to do.
Shadow Blade is a somewhat situational item. I used to never get it, but have come around as of late. It allows for a little more aggressive pushing, and really doesn't slow down your item progression that much because of that easier farm. You farm way faster than anybody else on the map, so if you can force their team to buy sentries, and dusts for you, then it was worth the money. Make those supports that you keep picking off, even more poor than they already were.
Desolator is the bread and butter damage item on any Furion. It not only gives you a huge +60 damage but it cuts a targets armor down by 7 when attacked. This allows you to not only gank more easily but more importantly the armor reduction works on towers too. This allows you to cut down towers very quickly.
Orchid Malevolence is perfect for furion. It gives you more damage, more mana, and faster attack speed with an active 5 second silence that causes a target to take 25% more damage also. It can be used effectively for escaping, ganking, and team fights. At this point most squishy heroes wandering around by themselves are easy targets.
Daedalus is every carries dream item. If you are transitioning into a semi-carry build it is time to go killing. If you are farming decent and have gotten a kill advantage by now, almost any hero wandering around by themselves now is easy prey. With a massive damage increase and 25% chance to do 2.7x critical damage, you are now a right click monster. Gank to your hearts content....their are very few heroes that will be able to stand up to you 1v1 outside of MAYBE their carry.
Monkey King Bar next to
Divine Rapier, is the best source of straight up damage money can buy. With +88 damage and +15 attack speed it is just icing on the cake. The 35% chance to mini stun and do 100 bonus damage is nothing to laugh at either. The real plus to this item though is its passive true strike, which makes your attacks never miss. Get this item if their is a pesky hero with evasion troubling you. Any melee carry that doesn't have quelling blade to escape your
Sprout should die by this point due to your
Orchid Malevolence keeping them from blinking/stunning.
Manta Style is a good item on Furion because it gives you everything else you need besides straight up armor and hp. It gives you more attack power, attack speed, movement speed, and to top it off images of yourself for even more damage/survivability. It also gives you the ability to push and knock down towers faster than ever. If the other team doesn't react fast enough, it will be their barracks or even their ancient in a matter of seconds.
Scythe of Vyse is a great item in general, and that doesn't change for Furion. Many people will have this in their core build, and I am not here to argue with them. You can't go wrong with the huge stat boost and 3.5 second hex. Since I focused this guide on early ganking and sustaining the momentum though I differ to
Orchid Malevolence due to it being 1550 gold cheaper. Like I said, I can't argue against this item at all, so feel free to use it when the situation presents itself.
Assault Cuirass the item i like to get for armor instead of the standard
that most guides use. While nothing is wrong with Shiva's, I prefer for this build to go with Cuirass due to its extra attack speed, movement, and armor for you and your teammates, as well as armor reduction for the other team. If you don't already have somebody building it, and are having problems with physical dps, this item is the way to go imo.
Mjollnir can be purchased for a couple of reasons. If you feel as though you are going to be pushing almost exclusively all game, then Mjollnir helps push those lanes a bit faster than deso. Going up against a Phantom Lancer, or Chaos Knight, etc... could also justify this item over deso. Use your best judgement.
Animal Courier is the most annoying thing to be asked as a jungle Furion as it slows any build you want to do down, and keeps you from making an impact on the game a little longer. This should be done by somebody else on the team, but if you must you must. If you are the only character that can fit the support role and buy a courier you may want to consider going for a full support build anyways with much more team and disable items.
Wards are not really your job to buy early game, and should be left to the true supports. Later in the game though you have plenty of money, and for your own good could buy them and set them up in very aggressive areas so you can catch people out alone in the jungle. Your great mobility also allows you to place them wherever you'd like and get out safely where other heroes could not. Courier sniping is also very fun ;)
Aghanim's Scepter, while entertaining, should not be under any circumstances be bought on Nature's Prophet. It does give some nice stats, but the upgrade to your ultimate is more of a negative than a positive. Yes you can farm even harder than normal, but at the cost of the rest of your team. What good is all your farm, when your true carry is hindered with no lane to go to farm. Please don't buy this item.
Clarities. By the time you use your second potion you should have enough gold to buy
Gloves of Haste. All this time you should be scanning the map for ganks. Gank early and gank often! You should be looking for ganks as early as level 2, and once you have sprout it becomes easy.
Hand of Midas or Not?
Midas will be farmed fast enough to give me that early level advantage I need. The general rule of thumb for me is 8-9 minutes. If you don't have it by then, I don't believe it to be beneficial anymore. If you have even got 2 successful ganks early, you could have it by 5-6 minutes even.All in all, Nature's Prophet can be a lot of fun to play, and not that difficult to be decent at. He is a tier 1 pick for a reason, and while this is definitely not a competitive guide you will see how good/fun he can really be. I wrote this while bored at work :P So I will update it to include an offlane section, some more item choices, and an allies and foes section. Any comments you have, feel free to message me and express your thoughts. I know there are a lot of different builds, and I have played them all. I plan on including them all in the near future. This first part was just my favorite way to play him. Not necessarily the best for some people or playstyles.
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