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"Intensifies Viper's venom, adding an effect to his normal attack that slows attack and movement speed while dealing damage over time. Poison Attack is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers."
"Nethertoxin causes Viper's normal attack to deal bonus damage to units based on how much health they are missing. The bonus damage doubles for each 20% of health missing from the target. Nethertoxin deals half damage to creeps and buildings."
Both straight from dota2.com
Viper's
If you are clicking off your
"Nethertoxin causes Viper's normal attack to deal bonus damage to units based on how much health they are missing. The bonus damage doubles for each 20% of health missing from the target. Nethertoxin deals half damage to creeps and buildings."
Both straight from dota2.com
nethertoxin is quite honestly underrated and people dont realise that you have to stop using your first skill after target reaches like 40% health as then, nethertoxin does very high damage.
Well, if you ignore the skipping of
I'm not sure if the Pros and Cons are supposed to be serious or not, it just seems unrelated.
It's missing a couple of sections that could make it better, for example: "Gameplay," "Role," "Allies and Enemies" etc.
Also, you keep saying to spam your Q, but your Nethertoxin doesn't work with your Q.
I feel this guide is incomplete, I will withhold my vote until it is finished.
TheSofa and KoDyAbAbA... you are both so very, very, VERY wrong.
Going mid I usually take the greedy path and buy a
Another thing: this is not a DPS build, just judging from your items. A DPS
It isn't a bad guide, I won't give you a downvote for it. But I'm not gonna give an upvote either because there are some things to fix before that can happen, I think. I encourage you to watch some pro games featuring
Not really. Remember: this is a guide for people who want to do well in pubs, not something that is more competitive. The assumption is that a good viper player will be dealing out damage and not taking too much himself. Corrosive skin is an amazing skill, but to maximize its use you need to be able to take a fair amount of damage. Just like when playing centaur, you buy
In terms of the buying
As for being a carry. I think this comes down to terminology. In a pub he's definitely a carry. In ranked and in the pro-scene he's something else entirely.
I still think having max
Even though
By the way, I agree with you about the definition of carry: I usually make two big classifications, farming Heroes and farm-independent Heroes, which include sub-categories (initiator, utility, semi-carry and hard carry for the farming Heroes; semi-support and hard support for the non-farming ones). I could easily classify all Heroes into these sub-categories, but I don't think anybody would care, so...
Oh, and about the "this is a pub guide, not a competitive guide" argument: I've stomped a lot more times by playing a utility
I'm not sure if the Pros and Cons are supposed to be serious or not, it just seems unrelated.
It's missing a couple of sections that could make it better, for example: "Gameplay," "Role," "Allies and Enemies" etc.
Also, you keep saying to spam your Q, but your Nethertoxin doesn't work with your Q.
I feel this guide is incomplete, I will withhold my vote until it is finished.
Personally I think Mek has kind of fallen off on him a little bit with the mana increase making mana management at the early stages a bit more difficult and with
I guess my whole issue is that you claim this is a DPS pub build but you still used the typical pro item progression that is used to make him tanky. I'm also confused by a few statements. you said a good viper won't be taking a lot of damage yet you stress the early
I gotta say even if in my potato tier(3.7k) this build wouldn't fly.
In organised game, skipping
As with any build, ultimately it comes down to player preference and choices. You always have to make one action at the expense of another. In my experience this is a very strong build. Your play style might support something else a little better. And that's exactly why we love Dota so much.
Not really. Remember: this is a guide for people who want to do well in pubs, not something that is more competitive. The assumption is that a good viper player will be dealing out damage and not taking too much himself. Corrosive skin is an amazing skill, but to maximize its use you need to be able to take a fair amount of damage. Just like when playing centaur, you buy
In terms of the buying
As for being a carry. I think this comes down to terminology. In a pub he's definitely a carry. In ranked and in the pro-scene he's something else entirely.
I don't think
In the ranked and pro scene he's a tank. Isn't the usually item progression (in the pro scene) Mek >> Agh's >> Heart >> Butterfly?