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Various rescaling done, specifically with regards to Leshrek and PA Assassin. And generally correcting things which I thought were weaker than they were before (eg cooldown on troll's ult isn't 45 apparently)
There are two kinds of people in the world; those who can count, and those who can't.
Added the items section, and tweaked the new numbers on Void's bash. It used to deal 192 damage per bash when 6-slotted. Now it deals 126, and only deals an extra 50 damage in the Chronosphere.
There are two kinds of people in the world; those who can count, and those who can't.
Few more changes. Buffs to Naga's manfight (lol it's still a joke), few more changes to Terrorblade, and a rather radical Outweed Dankvourer suggestion. Also added more Storm nerfs which could do something to make Balance Spirit more fair.
There are two kinds of people in the world; those who can count, and those who can't.
I really like the cast point on Ball Lightning. A well needed nerf to balance spirit.
However I don't get the "no longer invulnerable" part. How does that even work, he's a ****ing ball of electricity, how does that take damage? :)
If you want to nerf him there's a surefire way to do so : reduce his base damage. His base damage is way too high for a solo mid especially since he can last hit with remnant and Overload. Base damage reduced by 5, here we go. Ball Lightning damage is also a bit too good. Either reduce the damage or make it deal no damage to creeps.
However I don't get the "no longer invulnerable" part. How does that even work, he's a ****ing ball of electricity, how does that take damage? :)
That means he can no longer dodge AOE stuns, he can no longer dodge things like Glimpse and X Marks the Spot, he can now be killed by a random Dragon Slave etc, if I understood correctly. That's just unfair, it makes hero unplayable.
It's not hate, it's just that, he's in the top 3 broken heroes in the game right now, maybe just slightly below Troll Warlord on the "Icefraud pls" scale. You just nerfed 5-man pushing to the ground, which means that he can now roam the map all game and solo kill anything he wants. He's way too good in the late game for a snowballing hero. AND he got a big buff to Ball Lightning to top it up that reduces the mana cost of the skill by a ton.
Truth is, every game I watch, it's really pick Troll or pick Storm, win game. Literally. The higher the skill level the more it's like this.
Unless he gets counterpicked HARD, this hero is an autowin pick.
His ultimate is what's stupidly OP about him. Remnant is just a normal nuke, it's fine as it is. Besides if you want to nerf remnant you need to nerf the flying vision, reducing the damage doesn't change zilch.
That means he can no longer dodge AOE stuns, he can no longer dodge things like Glimpse and X Marks the Spot, he can now be killed by a random Dragon Slave etc, if I understood correctly. That's just unfair, it makes hero unplayable.
Well, he already can't dodge Glimpse. But I agree that it's a bit unfair, other stuff needs to be nerfed not this.
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Hero guides : Spectre , Windranger and Clinkz
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