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6.82 Incoming...

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Forum » Theory Crafting » 6.82 Incoming... 43 posts - page 5 of 5
Permalink | Quote | PM | +Rep by ElDiablo » August 28, 2014 4:24am | Report
FleetAU wrote:

Shadow shaman needs a movement speed nerf i think

Are you f****** serious... like he isn't slow already. 285 ms = too fast... (sorry for that but i just can't stand people saying he's too fast when he obiviously needs ms buff.)

Also the idea that chronoed heroes take reduced damage from other heroes than void sounds good.

FleetAU wrote:

I think chrono should enable void to walk over unpasable terrain

So you want to make him more OP? As an aghs upgrade that would be fine but without aghs it would be too OP.

And like i said earlier, sorry about me being a ***** but to make void able to go over hills with chrono and nerfing SS move speed is just too much
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Permalink | Quote | PM | +Rep by Hamstertamer » August 28, 2014 11:34am | Report
Sange and Sange and Yasha : maim chance increased from 15% to 25%

I'd really like to see SnY get buffed because this horrible maim chance ruins the item completely. I never feel the need for SnY because if I need a chasing build I can just go Yasha-> Orb of Venom-> Eye of Skadi and then make manta in late game.
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Permalink | Quote | PM | +Rep by Terathiel » August 29, 2014 1:37am | Report
Will you people PLEASE leave my precious Doom alone? He isn't really imbalanced - he already has early-game mana problems, and the utility of the Hero is what makes him unique. Remove his farming capabilities and I'd estimate he will be picked all of never.

I'm all for nerfing Void though. He's a hard carry. This utility Void makes me sick. Probably not the reason everyone else has, but it's the same end.
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