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Help Me Carry

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Forum » General Discussion » Help Me Carry 25 posts - page 1 of 3
Permalink | Quote | PM | +Rep by PrimarchXIII » January 8, 2015 2:08pm | Report
Hi Everyone.

I enjoy playing the Support role and I play it 98% of the time.

I play Carry very rarely but when I do I either have a GG or I get a bit lost.
I have the idea in my head that I need to farm, get items, then farm some more for more items.

My team either plays well without me and creates space or constantly get picked off or lose team fights because I'm not there.

When/ how long should I be farming and when should I be sticking with my team?
This is of course in Pubs where communication is low but I was hoping that with more practice I would know intuitively when to do these things without people having to tell me during the match.

I would be grateful for any advice on the Art of Carrying.

Thank you.

PrimarchXIII


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Permalink | Quote | PM | +Rep by R-Conqueror » January 8, 2015 2:22pm | Report
Well I'd say either check out the awesome guide Sando made about carrying(http://www.dotafire.com/dota-2/guide/playing-carry-the-basics-2405), and in a few days my guide about carrying will be coming out. SO between those two guides if you still have questions, I'll answer them or Sando probably will.
I got to Notable, Thanks!
Check out my carrying guide: http://www.dotafire.com/dota-2/guide/alchemist-shrugged-a-carrying-guide-8022

R-Conqueror


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Permalink | Quote | PM | +Rep by Smuggels » January 8, 2015 3:29pm | Report
ok so this depends on your actual hero but im thinking you mean hard carry
so PA FV MEDUSA SPEC
this is what i do:

farm till 2 core (damage item and usually bkb in most heroes)
look for opportunistic kills in the meantime.
once you have two core look for a advantageous fight or pick off.
then go back to farming.
then once you get another core up ...
go again.
then farm till 4 core.
once you have four core you should be pretty fine to fight fight fight.
(then go back to farming LOL jks)

I WILL DESTROY YOU ALL.... WITH FLUFFY BUNNIES


Smuggels

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Permalink | Quote | PM | +Rep by R-Conqueror » January 8, 2015 4:18pm | Report
PA in the same league as the other three? Hmmmmmm Smuggels.....
I got to Notable, Thanks!
Check out my carrying guide: http://www.dotafire.com/dota-2/guide/alchemist-shrugged-a-carrying-guide-8022

R-Conqueror


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Permalink | Quote | PM | +Rep by Smuggels » January 8, 2015 4:24pm | Report
R-Conqueror wrote:

PA in the same league as the other three? Hmmmmmm Smuggels.....


no shes not ... but she is a hard carry that follows that type of play.

the one that shouldnt really be there is MEDUSA.

she doesnt follow that type of play at all haha

she is more

farm till 6 slotted then defend base against mega's haha

I WILL DESTROY YOU ALL.... WITH FLUFFY BUNNIES


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Permalink | Quote | PM | +Rep by R-Conqueror » January 8, 2015 4:27pm | Report
Haha I agree with you then, you are right about the similar playstyles. And yeah Medusa just plays farmville for 45 minutes lol.
I got to Notable, Thanks!
Check out my carrying guide: http://www.dotafire.com/dota-2/guide/alchemist-shrugged-a-carrying-guide-8022

R-Conqueror


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Permalink | Quote | PM | +Rep by Sanvitch » January 8, 2015 5:47pm | Report
Smuggels wrote:

ok so this depends on your actual hero but im thinking you mean hard carry
so PA FV MEDUSA SPEC
this is what i do:


I kinda want to disagree with this.

Phantom Assassin is a much stronger mid game hero than a late game hero (It's when her skills are proportionately more impactful. Especially Blur. She can be built into late game, but doesn't scale as well into it as other hard carries, and is better as a mid-game hero than then optimises for late. Because she doesn't want to AFK farm, she wants to fight. A lot.

Spectre is more of an AFK farmer, given she's one of the most passive heroes in the game, but she has the ability to jump into team-fights and clean up kills with Haunt, and she should whenever she can safely. Thus why Urn of Shadows is such a good pick-up on her.

Faceless Void is to powerful early to just sit an afk farm. Like you farm you hit Mask of Madness, get a pick off, join your team for team-fights where possible (With obvious farming in the meantime). But Void is definately not a hero who sits out of team-fights to farm up. He's kinda snowbally, because he has no inbuilt farm accelerator.

Medusa can actually be relevent in mid game fights. Stone Gaze is an incredible team-fight ability. Likewise Mystic Snake is an incredibly powerful nuke, and is great for fights. And she's really tanky even with only like a Manta Style because of Mana Shield scaling. She obviously won't have massive DPS, but she's still worth bringing into fights, because she can win them really well.


@OP: A lot of it depends on the hero and game in question. It's a skill you have to learn more than be taught. Understanding the limitations of what your hero can and can't achieve at a given time is a good start, since it goes a long way to dictating whether you should be with your team or not. If your hero is useless without the next item, and your team can still take fights, it's best to just farm/just take last hits on hero kills.

I'd suggest find a couple of carry's you like, then watch say pro games of that hero being used (It's not perfect, since you presumably aren't in a co-ordniated stack), but it does help you get a sense for what a carry can achieve with what at a given time.

But as you said, it will become something intuitive eventually. Maybe watch replays, or get someone to watch yours over, and analyse your decision making of these things at a given time. It's probably better than watching the pro plays for you in honesty, since you can also view your progress at the same time.

Hope this was helpful, and not just... wrong.

Since you just can't have enough Chaos Breaker.

Sanvitch


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Permalink | Quote | PM | +Rep by R-Conqueror » January 8, 2015 7:47pm | Report
I agree with what you are saying Sanvitch, we are just talking about typical, strong carries that can get his feet wet with going into the lategame. Spec, FV, and Medusa aren't useless midgame by any means, its just that you can barely touch those three them ultra late game.
I got to Notable, Thanks!
Check out my carrying guide: http://www.dotafire.com/dota-2/guide/alchemist-shrugged-a-carrying-guide-8022

R-Conqueror


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Permalink | Quote | PM | +Rep by Smuggels » January 8, 2015 8:11pm | Report
Sanvitch wrote:


Phantom Assassin is a much stronger mid game hero than a late game hero (It's when her skills are proportionately more impactful. Especially Blur. She can be built into late game, but doesn't scale as well into it as other hard carries, and is better as a mid-game hero than then optimises for late. Because she doesn't want to AFK farm, she wants to fight. A lot.

Correct :) though she does need a BKB or at least some core item before she can really make an impact. thats why its "farm till 2 core" so usually you should have 1 core by 10-13 mins my usual time for bf or bkb. your still laning at this stage. so i think your just expecting pub times for core items which is like 30-30 mins. mid game starts at 15 mins or close to so yea what your saying is correct and is pretty much how i explained it.

Spectre is more of an AFK farmer, given she's one of the most passive heroes in the game, but she has the ability to jump into team-fights and clean up kills with Haunt, and she should whenever she can safely. Thus why Urn of Shadows is such a good pick-up on her.

kinda what i said "look for opertunistic fights or pick offs in the mean time"

Faceless Void is to powerful early to just sit an afk farm. Like you farm you hit Mask of Madness, get a pick off, join your team for team-fights where possible (With obvious farming in the meantime). But Void is definately not a hero who sits out of team-fights to farm up. He's kinda snowbally, because he has no inbuilt farm accelerator.

that pretty much what i said as well. and i never said "sit out of a team fight"

Medusa can actually be relevent in mid game fights. Stone Gaze is an incredible team-fight ability. Likewise Mystic Snake is an incredibly powerful nuke, and is great for fights. And she's really tanky even with only like a Manta Style because of Mana Shield scaling. She obviously won't have massive DPS, but she's still worth bringing into fights, because she can win them really well.

relevant ? yes... actually usefull hmmmm maybe. if her ulti is down she is useless. thats why i prioritise her when ulti is down and then try and bait it out early game. she is just too easy to fight early game without her ulti. shes slow got horrible EHP even mid game. she needs stats and when she does she can be very scary but the playstyle is very farm dependent. you can really fight when ulti is down so you are *if your smart* going to miss fights because ... well until you are fat your going to be useless without ulti.


@OP: A lot of it depends on the hero and game in question. It's a skill you have to learn more than be taught. Understanding the limitations of what your hero can and can't achieve at a given time is a good start, since it goes a long way to dictating whether you should be with your team or not. If your hero is useless without the next item, and your team can still take fights, it's best to just farm/just take last hits on hero kills.

I'd suggest find a couple of carry's you like, then watch say pro games of that hero being used (It's not perfect, since you presumably aren't in a co-ordniated stack), but it does help you get a sense for what a carry can achieve with what at a given time.

But as you said, it will become something intuitive eventually. Maybe watch replays, or get someone to watch yours over, and analyse your decision making of these things at a given time. It's probably better than watching the pro plays for you in honesty, since you can also view your progress at the same time.

Hope this was helpful, and not just... wrong.

^^ pretty correct. what he said.

I WILL DESTROY YOU ALL.... WITH FLUFFY BUNNIES


Smuggels

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Permalink | Quote | PM | +Rep by Zerosaviour » January 9, 2015 3:00pm | Report
Also don't be mad at the one person trying to support a 4 carry line up. If someone has no items and is a bit lower level seven minutes in; then that means they bought courier and starting wards along with consumables only and have spent every cent to help the team.

Zerosaviour


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