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Forum » Database » Heroes and Items Feedback 61 posts - page 2 of 7
Permalink | Quote | PM | +Rep by Hades4u » September 10, 2014 6:09am | Report
Unscathed wrote:

Where are my jungle creeps?

Tell me, are you considering putting them in

I might do that, I'm still working on the updates.
Message me if you'd like to join our official Discord server!

Hades4u
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Permalink | Quote | PM | +Rep by Moodkill » September 10, 2014 6:26am | Report
How about Blink, it only shows QOP's one but not sure how you're gonna add the anti-mage one as it is the same name.

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Permalink | Quote | PM | +Rep by Xyrus » September 10, 2014 6:39am | Report
Moodkill wrote:

How about Blink, it only shows QOP's one but not sure how you're gonna add the anti-mage one as it is the same name.
Code:
[[Blink (Anti-Mage)]]

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Permalink | Quote | PM | +Rep by Hades4u » September 10, 2014 7:05am | Report
The problem with the spells with same names and such hasn't been fixed yet.. been trying to do so for a long time, I'll let the devs know about it again, hope to fix it soon.
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Permalink | Quote | PM | +Rep by Hades4u » September 10, 2014 2:11pm | Report
Added all the Satyr spells.
Added the Hellbear clap.
Added all the Centaur spells.
Added all the Wildkin spells.
Added all the Troll spells.
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Permalink | Quote | PM | +Rep by Culling » September 10, 2014 3:08pm | Report
Hades4u wrote:

Added all the Satyr spells.
Added the Hellbear clap.
Added all the Centaur spells.
Added all the Wildkin spells.
Added all the Troll spells.



OMFG Thank you so much, I've been waiting for these additions for quite a while now! :)

How should we go about Bracket Coding these spells, like Mana Burn 2 and Shockwave 2?
Please visit my guides:

Culling



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Permalink | Quote | PM | +Rep by Hades4u » September 10, 2014 3:34pm | Report
Culling wrote:




OMFG Thank you so much, I've been waiting for these additions for quite a while now! :)

How should we go about Bracket Coding these spells, like Mana Burn 2 and Shockwave 2?

Yeah.. I've been thinking about that actually and I'm not sure if there's a way.

We'll need to find a solution for that, I'll try my best!
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Permalink | Quote | PM | +Rep by oldKainen » September 11, 2014 6:33am | Report
Lots of corrections to be done. Radiant Strength heroes first.

-- Earthshaker --
Echo Slam initial damage is wrong:
It is 160/210/270 instead of 200/265/340.


-- Sven --
Warcry radius is 900, instead of 700.


-- Tiny --
Toss range is always 1300. Both target and pickup radius are 275.
Craggy Exterior description is wrong too.
Correct Description

Grow! reduces Tiny's attack speed in -20/-35/-60 instead of -20%/-35%/-60% and the skill is missing Aghanim's Scepter upgrades.


-- Beastmaster --
Primal Roar is missing the side damage (100/200/300).


-- Omniknight --
Degen Aura reduces enemies attack speed in -10/-18/-26/-34 instead of -10%/-18%/-26%/-34%.


-- Huskar --
Life Break is missing the slow percentage: 50%.


-- Brewmaster --
Drunken Haze radius is 200.
Drunken Brawler needs to be rewritten:
New Description


-- Treant Protector --
Nature's Guise is missing this part of the description:
Description

Living Armor damage block applies to all units, not only heroes (can't confirm this information yet, there's nothing on dota2.com nor the Official Wiki).


-- Io --
Tether bonus movement speed is 17%, not 20%.
Overcharge description still says the draining is 3.5%, while it is 4.5%.


-- Timbersaw --
Whirling Death is missing the following information:
Missing Info


-- Bristleback --
Warpath duration is 14.


-- Tusk --
Snowball is missing the gather radius: 100 (automatic) / 400 (manual) and the launch time: 4s.
Walrus Punch is missing the buff duration: 10 seconds. Its name could be changed to Walrus PUNCH! too.


-- Elder Titan --
Echo Stomp is missing the channel duration: 1.4
It does two instances of damage: 80/90/100/110 as magical, 80/90/100/110 as physical.
Astral Spirit is missing the buff duration: 9s
The real delay of Earth Splitter is actually 3.14 seconds.


-- Earth Spirit --
Rolling Boulder damage is always 90 (135 with a Remnant).


That's all by now, in the next days I will search for more information.

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Permalink | Quote | PM | +Rep by Wulfstan » September 11, 2014 10:23pm | Report
Quoted:
The real delay of Earth Splitter is actually 3.14 seconds.


Don't think this is needed, I don't think updateding Dismember duration to 2.95 is also needed, or Viper Strike to 5.1 duration. It's just mechanical stuff, and it doesn't impact the game in any way.

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Permalink | Quote | PM | +Rep by Unscathed » September 12, 2014 2:05am | Report
Hades4u wrote:

Added all the Satyr spells.
Added the Hellbear clap.
Added all the Centaur spells.
Added all the Wildkin spells.
Added all the Troll spells.

Troll? Hill troll or normal?

Heal
Unholy Aura

nice. you are missing:

Kobold, passive stuffs
Thunderhide, Enrage and the tail slam thing
Dragon, Splash Attack
the Drakken spells could be added aswell
Roshan stuff?
Magic immunity ancients?

ty so much!!!
Don't Worry, Be Happy

Late credits to Janitsu for the sig

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