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I created that thread only because as far as I remember siege creeps were given no attention at all. I wanted to know the DOTAFire community opinions about catapults and how they could be improved hypothetically. If someones thinks that even talking about that kind of changes is pointless, then making threads about new heroes is useless as well (although I do not think like that).
As someone wrote, siege units with a stun is a logical point. It can be too much, I agree, but this thread led to another ideas like splash damage or slow, which I find interesting to talk about.
I do agree with Wulfstan however. It is too much if a catapult would destroy a team fight. I just got excited about that idea, I guess. Forgive me! :)
A mini-stun without breaking the channeling is pretty weird, because there would be an animation of a stun, but it wouldn't proc?
When I imagine a short slow, I see recent Leshracs buff to his Lightning Storm, but the slow should be much lower and with smaller chance. It is very important that it would work only on heroes, because it would break natural lane equilibrium.
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Working on a Night Stalker guide!
I made a Clockwerk guide. Check it out if you want.
http://www.dotafire.com/dota-2/guide/the-real-tony-stark-6733
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