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Ice Vortex and Crystal Nova. The former has magic damage increase, the latter has damage. The former's radius is smaller, but has a shorter cooldown. Cold Feet and Frostbite. the former is a stun, the latter is a anti-blink and movement thing. The former needs setup or a dumb opponent. Chilling Touch and Arcane Aura. The former boots damage, the latter boosts mana, thus the former is better lategame, and the latter is better early game.
Ice Vortex and Crystal Nova. The former has magic damage increase, the latter has damage. The former's radius is smaller, but has a shorter cooldown. Cold Feet and Frostbite. the former is a stun, the latter is a anti-blink and movement thing. The former needs setup or a dumb opponent. Chilling Touch and Arcane Aura. The former boots damage, the latter boosts mana, thus the former is better lategame, and the latter is better early game.
I changed it recently (after noticing some errors while looking at it in Bunkansee's guide), anything in YELLOW refers to the Aghs upgrade. It is in there!
Are you sure? I've double checked the Wiki and Liquidpedia and neither mention any Duration increase.
Chilling Touch and Arcane Aura. The former boots damage, the latter boosts mana, thus the former is better lategame, and the latter is better early game.
Have you never seen a Tri-Lane with an AA in it? 450 free Magical Damage at lvl1 is way better than a little bit of Mana! 8{3
By the way, AA wins this in my opinion because he adds more damage in the laning phase (just try Chilling Touch, op as hell) and his ultimate is spammable. Crystal Maiden may have a reliable disable and an AoE nuke, but Chilling Touch outclasses Crystal Nova in terms of damage and Cold Feet is good for zoning purposes.
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templar assassin:
http://www.dotafire.com/dota-2/guide/mysteries-of-the-assassin-8116
Crystal maiden:
http://www.dotafire.com/dota-2/guide/cold-as-your-heart-8079
Earthshaker:
http://www.dotafire.com/dota-2/guide/the-earth-trembles-8212
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