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7 Votes

Not an Interesting Guide for Nature's Prophet (Don't Read)

August 14, 2014 by FroschTheFrog
Comments: 9    |    Views: 14611    |   


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Swiindle | May 17, 2015 1:19pm
+1

Great title. As a Prophet player myself, I sort of the see our differences/similarities. Want to make some comments on the guide as a whole.

Firstly on the build/s:

1. There are some games (enemy team has 5 man carries/squishy heroes) where you want to go double mantle of intelligence, 1 circlet and a clarity. (You can buy the null talisman before the jungle creeps spawn) Build a double Null Talisman and get Power Treads and you get cheap damage.

2. Blademail needs to be added to guide. Rushing Blademail is really good for the ganking build as you do more damage to them than they can do to you. If they are smart, they wouldn't damage you, which still works in your favor.

3. For your "how to spend gold" section: Hand of Midas isn't really a necessary item, but you can buy it if you gank a lot in the start/get lucky camps. You get blink dagger if there aren't any heroes that can hit you from a far/radiance. You get shadowblade just for damage and escape (good players buy dust/gems) (you can TP away with shadowblade active). You also need to add force staff to this list. For the mjomlnier, make sure you use the active on treants as it can wipe out entires creepwaves. Ags 6.84 for the "pusher" part? Mask of madness to increase attack speed?

4. Gameplay Section: You can use sprout to trap someone inside, or block off a passage. If you're escaping it's better to trap the team by putting the sprout closer to you (no one inside the "hole".

5. Add abit more detail into microing the treants to scout/tank more. Otherwise your gameplay section is relatively perfect.

Sorry, don't get to defensive over this, just adding notes to make your guide better. Your guide is very good. :P
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SemiViral | September 10, 2014 12:49pm
+1'd. Enjoyed the guide, very informative, and looks like a fun build. Liked the title, aswell. Going to try this later today.
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FroschTheFrog | August 14, 2014 6:30am
Blubbles wrote:

Good Guide in terms of info. However my OCD pointed out a lot of errors in capitalization and some spelling errors. Just copying and pasting a rough draft of it into Microsoft Word can fix up most grammar. Besides that, very informative and fun to read.

thanks for the comments and advice
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FroschTheFrog | August 14, 2014 6:22am
Bunkansee wrote:

I don't think putting "Not and interesting guide Don't Read" is very good. This is hardly a good way to encourage people to read, and I think your way of writing is entertaining. Either way people are probably not reading the guide for fun, they want info on how to play NP and this guide has it.

im doing it purposely so people will get curious and click the title. Putting something like "how to play" or "pubstomp" gives a common thought inside people's mind
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Tigerre (4) | August 13, 2014 7:21pm
Very clever name, though I think you need to state the jungle route. I rarely get Hand of Midas on Nature's Prophet as I can't ever get it before 10 mins D:

I prefer rushing my Maestrom, I'll actually put my WIP build for Nature's Prophet so people can give feedback, even though it's HUGEMONGUSLYMASSIVE, with all the builds that I have seen that work, including Hand of Midas rush... I always push when I either get level 7 OR I get my Maelstrom, though it's generally always after level 7, as by that time I have 5 Treants by that time, which I can achieve on a good game at about 7 mins. When the enemy is missing all T1 towers by 11 mins you know you've got the upper hand, don't push it though, don't get that Divine Rapier that you desperately want :P

I find that getting Hand of Midas good if you can get it extremely fast, and I always get Boots of Speed first so I am not as easy to kill... If you get Hand of Midas you should probably make sure it's safe to get it and you can afford the delay for your bigger items like Necronomicon and Maelstrom....

may as well press dat +1 button XD
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rocky (4) | August 13, 2014 5:35pm
Bunkansee wrote:

I don't think putting "Not and interesting guide Don't Read" is very good. This is hardly a good way to encourage people to read, and I think your way of writing is entertaining. Either way people are probably not reading the guide for fun, they want info on how to play NP and this guide has it.


have you heard of reverse psychology
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Blubbles (13) | August 13, 2014 2:40pm
Good Guide in terms of info. However my OCD pointed out a lot of errors in capitalization and some spelling errors. Just copying and pasting a rough draft of it into Microsoft Word can fix up most grammar. Besides that, very informative and fun to read.
1
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Bunkansee (32) | August 13, 2014 1:01pm
I don't think putting "Not and interesting guide Don't Read" is very good. This is hardly a good way to encourage people to read, and I think your way of writing is entertaining. Either way people are probably not reading the guide for fun, they want info on how to play NP and this guide has it.
1
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S.Okeri | August 13, 2014 10:30am
You'll get a faster midas if you spawn treants at fountain at 00:7 and go straight to a hard camp, my fastest midas is around 4:40. I don't think there is a reason why you should not do that.
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