This is the first guide I have made on DotaFire, so if this guide has grammar problems or is short ect, everyone has to start somewhere. It'll be good. Now this guide is for Anti-Mage, an extremly strong hard carry that can both farm and kill quickly, although your main power will be with the lategame. Although other carrys will outcarry you the point of anti-mage is that he can farm up 6 slots quickly.
What he is:
Mana Break is what gives Anti-Mage huge damage to enemy heroes. Your right clicks will both drain 28/40/52/64 mana per hit, but also deals 60% of that burned mana as bonus damage. This is very strong throughout the game, for it can be used early game to harass the enemy, especially melee heroes where you can trade hits with ease, and also in late game when you have high attack speed mana break will deal huge damage to opponents, but thats only if they have mana. If they have no mana, or they are a creep with no mana, you will deal normal damage. But if they are a hero with no mana, then its time to use your ulti on them, which I shall explain later. This is the reason why Manta style is great on Anti-Mage for the Mana Break works with illusions.
Anti-mage's blink is technically the best blink in the game, the distance travelled being almost as much as blink dagger, and at level 4 a 5 second cooldown. So basically if they don't have constant disables to stop you from blinking, nor do they have physical burst damage, then it is an amazingly easy escape. You should use this to easily chase or escape, this makes up for your lack of disables. This also means that you can farm even easier in the jungle, just blink around the jungle going from camp to camp, killing them and moving on, and thanks to the mana regen from Bfury, your blink will hardly cost you.
This move is easy to understand. It does what it says, its a spell shield. It gives you a huge amount of magic resistance, up to 50% more magic resist. It means that any magic damage hero won't really do anything at all to Anti-mage, so he can fight against those high magic burst heroes without much harm.
This move goes very well with his Mana Break, all you got to do is hit them a few times, then ult them with this and it will do a huge amount of burst damage to the target, and the same amount of damage to everyone else in its AoE. It also does a very small stun time, so if there is an Enigma on the other team getting a 4-man Black Hole but forgot to use his BKB, then its time for you to ruin his day.
Yeah, stats. You'll need these earlygame so that your not a twig. And the int helps if you need to spam out your blink. It sounds boring just going for stats, but earlygame, these will be heaven for you.
Earlygame your gonna wanna farm to hell and back. Farm like mad. Try and get a lane with a support, duel or trilane, and farm it up. You can get kills early with help, because of your mana break damage, but don't waste time. Farm until you can get your battlefury. If its going well, then you might not even need boots until after your bfury. If its going badly, going for vlads instead is fine.
More farming to do here. After you get a few of your core items you can fight, but just try and keep up the farm. Farming is the aim of the game for Anti-mage.
Its time baby. Hopefully, your farmed as hell and can fight like a god. You can split push very well too using your bfury, and you can just win from that.
Any support hero that can make sure you don't die in the early game and can score you easy kills is a friend of Mr No-magic here. Examples:
Yeah, basically thats how you get the easy wins with Anti-Mage. Check out some of my other guides when I actually make them. This one really wasn't the best, please leave any CONSTRUCTIVE feedback in the comments, thanks.
DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Copyright © 2019 DOTAFire | All Rights Reserved