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Well, this item was meant to "counter" Divine Rapier, or have a BKB-like effect. Plus BKB gives magic immunity, and it's not overpowered. (I think it is, but the duration shortens. Maybe I should add that?)
Also, this item gives you a bunch of armor (more than any other item) and damage immunity.
Just a side note, are you actually up at 4am? Or do you live in the UK or something.
I live in Europe, Romania. It's 14:32 here :D ^^
And actually, Divine Rapier is countered by any stun or disable. If the Divine Rapier carrier has a smart enemy team, he will lose it really easy. Once I had Divine Rapier by minute 23-24, I got plenty of kills with it, then the enemy dust just focused and ganked me with smoke and they got it. I got it back later, but a five man gank can beat anything.
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I suppose. But there's huge boosts to agility, strength, intelligence, and damage. So why not armor? That was basically my train of thought. Mainly damage VS armor though, with divine and this new item.
I think that instead of having 30 armor and a guardian angel-like active, you should make the armor less and add some other stats so it has more utility. 30 armor is already enough to discourage anyone from attacking you. Unless you want to completely take away the active, I suggest lowering the armor given and give it some other stat boosts. Maybe you should make it an upgrade to Blade Mail???? It is just hard to imagine it being used. Having it just means nobody is going to attack you unless the rest of your team is already dead. Sounds great for a very, very fed carry that already has most of their luxuries though.
Hmm, thats a pretty good idea Steven. What do you suppose I should add? Strength or maybe a small damage bonus? I was thinking maybe combining Blade Mail with a Sange and a recipe. So you get a maim, armor, immunity to damage for 2.5 seconds, a passive that is similar to Tiny's Craggy exterior. Ideas?
Well what kind of hero do you think would be using this item. If its like blade mail and works for just about anyone, I think your idea could work. I like the idea of having a passive carry exterior but if you're going to do something like that, the stun should be less than a second and the damage returned should be a % of the attackers damage. Basically a permanent nerfed blade mail. What I'm suggesting sounds kinda op though. It would be hard to pick a % to reflect since its going to be on all the time.
Edit: Now that I think about it, maybe the permanent reflection should be 20-40% (a value in between that) and the active reflects >100%. Dont know if you still want to keep the ga active if you do that though.
That's interesting. So basically, it's a blade mail that when activated, it returns 100% of the damage back? I agree with this, thanks Steven. I'll update it ASAP.
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