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HCC - Zoman The Doctor Time

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Forum » Hero & Item Ideas » HCC - Zoman The Doctor Time 1 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Masked_Man98 » July 2, 2017 4:47am | Report

Faction: The Dire
Primary Attribute: Intelligence
Attack Type: Ranged
Roles: Support, Lane partner, Disabler, Initiator

Str: 73.5 at 25 (16 + 2.3/level)
Agl: 50.5 at 25 (13 + 1.5/level)
Int: 95 at 25 (20 + 3/level)

Health: 1746 at 25
MP: 1482 at 25
Armor: 1.2
Movement: 285
Range: 500
Base Damage: 50 - 58
Vision: 800 - 1800

No one really knows who he really was before his biggest experiment on time stones went wrong, Maybe he doesn't know it him self. The balance of the reality was shattered and Zoman was sucked into the infinity through a portal.
Lost in the world of infinity, where time and space loss their meaning and a second can pass like a century. Zoman made a deal with a ancient lost god to gain knowledge to escape from the endless world of infinity but he wasn't aware of the terror he invited to our world when he returned.
He calls him self The doctor time because he aids the poor crazed souls who are lost in world like infinity to reduce the weight of his sinful deal's consequences.


Q: Hole in the reality
Casting Method: Active
Targeting Method: Point target
Allowed Targets: All units
Zoman shatters the balance of space and creates two portals, One right in front of him and another 900 units away.
Portals duration: 5 Seconds
Mana cost: 125/ 150/ 175/ 200
Cool down: 25/ 20/ 15/ 10
*: All units can travel through portals.
*: Point target spells like Dragon Slave, Time Vacuity, Meat Hook, Illusory Orb, aghs Gush, Chaos Meteor, Tornado, etc, can travel through portals.
*: Snowball, Rolling Boulder, Waveform, Time Walk, Blast Off! can travel through portals.
*: AoE disables and AoE damage does not pass through portals.
*: Movement Direction of traveling units and spells does not change.
*: Portals do not provide vision.

W: Time Vacuity
Casting Method: Active
Targeting Method: Point target / Units
Allowed Targets: Enemy Units
Zoman changes the shape of the time and creates a ball of dark matter that sucks the time halo of the targets it hits on its way and stuns them.
Cast Range: 600
Purgeable: by strong dispells only
Pierces Spell Immunity: No
Stun Duration: 1/ 1.5 / 2/ 2.5
Mana cost: 100 / 120 / 140 / 160
Cool Down: 20/ 18/ 16/ 14
*: Time vacuity can travel through portals.
*: Time vacuity's movement speed is 400.

E: Time Booster
Casting Method: Active
Targeting Method: Instant
Allowed Targets: Allied Units
The time around Zoman is weakened by his command and movement speed and health regen of his allied units is increased for 5 seconds.
Radius: 600
Base Heal per Second: 4/ 8/ 12/ 16
Max Health as Heal per Second: 2%
Mana Cost: 90/ 110/ 130/ 150
Cool Down: 30

R: Lost In Infinity
Casting Method: Active
Targeting Method: Unit
Allowed Targets: Enemy Heroes
Zoman uses his unholy knowledge and sends an enemy hero to infinity. After a short period of time the crazed enemy target returns and attacks the nearest enemy hero. Staying in infinity temporary removes the effects of time and space on it and allows it to move with maximum movement speed and move through units, trees and cliffs and have amplified damage.
Cast Range: 600
Purgeable: No
Pierces Spell Immunity: No
Vanish Duration: 0.5/ 0.75/ 1
Craze Duration: 3/ 3.75/ 4.5
Damage Amplify: 15%
*: The crazed target can attack invisible heroes.
*: The crazed target attacks illusions.

Level 10: +2 mana regen OR +7 strength
Level 15: +20 movement speed OR +50 damage
Level 20: 125 Cast range OR +1.5 Hole in reality duration.
Level 25: +0.5 lost in infinity craze duration OR Time vacuity Pierce through magic immunity
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