Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account






Or

New 'comeback' mechanic is extremely broken.

Please review our General Rules & Guidelines before posting or commenting anywhere on DOTAFire.

Forum » General Discussion » New 'comeback' mechanic is extremely broken. 23 posts - page 3 of 3
Permalink | Quote | PM | +Rep by DonnyDonnowitz » October 13, 2014 7:38pm | Report
kkoopman3 wrote:


Okay but when you're losing 53-22 and the game ends 55-53 something's up.



Sorry but by looking at the xp graph it looks like you guys lost several team fights in a row and they had several late game heroes like PA and AM. I wouldn't chalk that one up to the comeback mechanic.

Yea something was up...the throws are real :-)

I like the tweaks though. The mechanic is much better. As long as you don't play like an ******* when you have the lead or draft a super early game lineup that doesn't capitalize you should still take the win.

DonnyDonnowitz


Notable (3)
Posts: 46
Permalink | Quote | PM | +Rep by Smuggels » October 13, 2014 8:23pm | Report

I like the tweaks though. The mechanic is much better. As long as you don't play like an ******* when you have the lead or draft a super early game lineup that doesn't capitalize you should still take the win.



^^^ this....

its so simple guys.

the mechanic has done what we have all been screaming for.

stopped fountain diving (though that has more to do with the increased fountain range and the raised height.)

allowed comebacks from competing drafts.

places the emphasis on playing to your draft.

forces team cohesion. (you winning? then finish or lose!)(edit: russians hurt more now but)

basically.

pick well. play well. dont feed. finish when you can.


super simple stuff!!!! :D

I WILL DESTROY YOU ALL.... WITH FLUFFY BUNNIES


Smuggels

Awards Showcase
Show more awards

Memorable (82)
Posts: 2138
View My Blog
Permalink | Quote | PM | +Rep by PrimarchXIII » October 14, 2014 3:07pm | Report
^^Indeed. Well said.
Even when a team has an advantage I feel like the game is still tense because if there are some bad exchanges the momentum can swing to the side that was behind. Exciting to watch but stressful to have to deal with in game, I'm sure.

PrimarchXIII


Notable (1)
Posts: 58

Quick Reply

Please log in or sign up to post!

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved