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Guide Police Council

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Forum » General Discussion » Guide Police Council 56 posts - page 4 of 6
Permalink | Quote | PM | +Rep by KoDyAbAbA » February 19, 2015 8:22am | Report

I think something like this can easily ported to Dotafire with suitable text adjustments regarding the freshness and type of guide.

Along with this, i have an idea which can really solve the problem but will demand a lot of effort from its members.What we can do is,We select a team of 10-15 editors/mods/members, and we rate each and every guide ( or top10) of each hero. like only one rating for overall score on a scale of 10. it will not take more than 15 minutes of a member's time to just skim through like 9-10 guides and rate it. If We can do 4 heroes a day, we can completely do the whole database in under a month. No extra comments, no suggestions, just a single or a (small) set of ratings.

With this we can easily classify and separate the husk from the grain so as to say.This will take a lot of effort, but the result will be just as satisfying.

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Permalink | Quote | PM | +Rep by Janitsu » February 19, 2015 8:28am | Report
KoDyAbAbA wrote:

I think something like this can easily ported to Dotafire with suitable text adjustments regarding the freshness and type of guide.

Along with this, i have an idea which can really solve the problem but will demand a lot of effort from its members.What we can do is,We select a team of 10-15 editors/mods/members, and we rate each and every guide ( or top10) of each hero. like only one rating for overall score on a scale of 10. it will not take more than 15 minutes of a member's time to just skim through like 9-10 guides and rate it. If We can do 4 heroes a day, we can completely do the whole database in under a month. No extra comments, no suggestions, just a single or a (small) set of ratings.

With this we can easily classify and separate the husk from the grain so as to say.This will take a lot of effort, but the result will be just as satisfying.



Does someone need me to explain how that appears on Mobafire?

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Permalink | Quote | PM | +Rep by Sando » February 19, 2015 9:46am | Report
Lots of good suggestions - although I think we're approaching this from the wrong side. Getting code changes made is slow and time consuming, and it's ultimately up to the site owners what their priorities are.

We could already do 90% of what's been suggested ourselves - organise a team who will delve through various sets of guides and choose the best ones. We then put them into sections, give them ratings on whatever system we decide (e.g. the one Xyrus suggested) and post up the finished article as a sticky topic. This would give the developers an incentive to link/promote/whatever it to make it as visible as possible to new people.

For instance, we could have sections for new, intermediate and experienced players. We could have sections for hero, general gameplay, current meta guides etc. We could rate the guides we list on say "Gameplay Info" (i.e. how to use that hero), "Skill and Item Builds", "Presentation", "Accessability" and whatever. 3 guides for each topic/hero would seem sufficient.

This can be updated periodically to reflect new good guides we've seen, remove older ones, and give an incentive for the writers of those guides to update them, etc.

What do you think?
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Permalink | Quote | PM | +Rep by Janitsu » February 19, 2015 10:07am | Report
Sando wrote:

Lots of good suggestions - although I think we're approaching this from the wrong side. Getting code changes made is slow and time consuming, and it's ultimately up to the site owners what their priorities are.

We could already do 90% of what's been suggested ourselves - organise a team who will delve through various sets of guides and choose the best ones. We then put them into sections, give them ratings on whatever system we decide (e.g. the one Xyrus suggested) and post up the finished article as a sticky topic. This would give the developers an incentive to link/promote/whatever it to make it as visible as possible to new people.

For instance, we could have sections for new, intermediate and experienced players. We could have sections for hero, general gameplay, current meta guides etc. We could rate the guides we list on say "Gameplay Info" (i.e. how to use that hero), "Skill and Item Builds", "Presentation", "Accessability" and whatever. 3 guides for each topic/hero would seem sufficient.

This can be updated periodically to reflect new good guides we've seen, remove older ones, and give an incentive for the writers of those guides to update them, etc.

What do you think?




Questions that popped up:

What happens to "bad guides"?
What if there is a huge variety of opinions?
How does this team organize this?
Will the team check back?
What if something goes outdated, even a small detail? Will the team do something about it (notify/delete the rating)?
Will the team tell what's good in the guide and what is not?
Will the team have guidelines which they use when rating?
How will this team be picked?


Also there are some practicality issues, devs can't rush these and changes take time.

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Permalink | Quote | PM | +Rep by Sando » February 19, 2015 10:21am | Report
Janitsu wrote:

Questions that popped up:

What happens to "bad guides"?
What if there is a huge variety of opinions?
How does this team organize this?
Will the team check back?
What if something goes outdated, even a small detail? Will the team do something about it (notify/delete the rating)?
Will the team tell what's good in the guide and what is not?
Will the team have guidelines which they use when rating?
How will this team be picked?


Also there are some practicality issues, devs can't rush these and changes take time.


Bad Guides - nothing, it's not our place to change one of the primary beliefs of dotafire. We offer an alternative for finding good guides.

Opinions - either the primary organiser makes a call, or there's a collective vote, or some combination of the two.

Organisation - unfortunately there's no way I have time to do this myself, but I'm sure someone suitable might volunteer. After this, other members volunteer to take part, and the most suitable ones picked. I'd happily volunteer to help.

Updates - the team/organiser may change over time, we could make it say a monthly thing to identify any real good new guides that might be suitable. They'll be fairly obvious as they'll be the ones getting lots of upvotes!

Outdated - see previous point.

What's good in the guide - yeah, we could implement a rating system next to the guide. Something fairly simple and easy to read. You could even make it the deciding factor in the max 3 guides - "Most informative", "Best Builds", "Most up to date" etc.

Guidelines - yes, the organiser/team can decide on the guidelines. I think you obviously bar people from judging their own guides/rivals, give them a rough scoring system and then let them go at it. If you had say 3 people to each hero/section/whatever, they'll probably agree on most of the choices. If not, expand the pool of people involved to get a decision.

Picked - team is made up of volunteers, you'd work out approx how many you need to cover the areas in a reasonable time, how many you need for each area etc. Put people in their area of expertise, say "int supports" or "agi carries". If lots of people apply, pick the most suitable - it's not for me to tie the hands of the organiser, but I'd say if we did a quick straw poll of people you'd want to be involved, you'd get 80% of the same names quickly.

If you want to be more rigorous, do it on Moderator -> Veteran -> Editor -> Member, number of +Reps or whatever.
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Permalink | Quote | PM | +Rep by Janitsu » February 19, 2015 10:46am | Report
Sando wrote:



Bad Guides - nothing, it's not our place to change one of the primary beliefs of dotafire. We offer an alternative for finding good guides.

Opinions - either the primary organiser makes a call, or there's a collective vote, or some combination of the two.

Organisation - unfortunately there's no way I have time to do this myself, but I'm sure someone suitable might volunteer. After this, other members volunteer to take part, and the most suitable ones picked. I'd happily volunteer to help.

Updates - the team/organiser may change over time, we could make it say a monthly thing to identify any real good new guides that might be suitable. They'll be fairly obvious as they'll be the ones getting lots of upvotes!

Outdated - see previous point.

What's good in the guide - yeah, we could implement a rating system next to the guide. Something fairly simple and easy to read. You could even make it the deciding factor in the max 3 guides - "Most informative", "Best Builds", "Most up to date" etc.

Guidelines - yes, the organiser/team can decide on the guidelines. I think you obviously bar people from judging their own guides/rivals, give them a rough scoring system and then let them go at it. If you had say 3 people to each hero/section/whatever, they'll probably agree on most of the choices. If not, expand the pool of people involved to get a decision.

Picked - team is made up of volunteers, you'd work out approx how many you need to cover the areas in a reasonable time, how many you need for each area etc. Put people in their area of expertise, say "int supports" or "agi carries". If lots of people apply, pick the most suitable - it's not for me to tie the hands of the organiser, but I'd say if we did a quick straw poll of people you'd want to be involved, you'd get 80% of the same names quickly.

If you want to be more rigorous, do it on Moderator -> Veteran -> Editor -> Member, number of +Reps or whatever.



I might be up for organizing (I organized Scouts de Mobafire for a year approx, it was a similar service). I think it needs a private subforum for it though. Also the members should collaborate and work together pretty well and be the most objective ones possible. I'd say activity and knowledge are two main things you are looking for in them.

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Permalink | Quote | PM | +Rep by Dimonychan » February 19, 2015 11:27am | Report
I don't think that rep/status matters at all - a reviewer would only need experience with the hero/topic of the guide.

But anyway, there is something... fishy about this idea, first thing that bothers me is the "staff" - we are all people with different opinions, Hamster for example - generally his posts make solid point, until he speaks about Sniper.

Second - I suspect that the game is not worth the candle - it's quite obvious from comments if the guide is decent or not. Seems like a meh idea in general.

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Permalink | Quote | PM | +Rep by Smuggels » February 19, 2015 3:30pm | Report
how about this.

no changes except one.

green flame.

easy to do.

literally so easy to do.

and all it is, is veterans/editors feel a guide is good they will green flame it.

greenflame meaning approved for current meta and is a good guide. green flame guides show first and top of the page.

heres the kicker.


green flame will only appear if more then 10 editors or veterans or moderators have green'd it.

that way you have

- consensus
- approval
- peer review
- accuracy

all the guides are there still but this will stop a lot of the flaming and annoyance (me in particular when i see some stupidity in a guide) because you know that it wont ever get green'd.

GIFF GREEN FLAME PLS

I WILL DESTROY YOU ALL.... WITH FLUFFY BUNNIES


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Permalink | Quote | PM | +Rep by Xyrus » February 19, 2015 7:15pm | Report
Janitsu wrote:

What happens to "bad guides"?

They get ignored...by everyone
Janitsu wrote:

What if there is a huge variety of opinions?

The system I suggested ignores opinion and just judges by easily quantifiable variables, e.g. it's not clear if you use too many big words. 8{3
Janitsu wrote:

How does this team organize this?
How will this team be picked?

Dimonychan wrote:

I don't think that rep/status matters at all - a reviewer would only need experience with the hero/topic of the guide.

This ^

You don't need a Team, just have people suggest Guides. In the beginning we'll limit it to certain Heroes/concepts and progress through them until we've gotten through all of the "old" Guides, then as new Guides come in, they can be nominated.
Janitsu wrote:

Will the team check back?
What if something goes outdated, even a small detail? Will the team do something about it (notify/delete the rating)?

Rather than worrying about whether a guide may or may not be outdated, we can simply require that all Guides need to have the Patch number in their Title before they can be recommended, i.e. if a Guide was last updated during 6.82 it would need 6.82 in the title. If the author then updated it for 6.83c, they could then update the title to reflect that.
Janitsu wrote:

Will the team tell what's good in the guide and what is not?

The Guides would only be recommended based on how informative and easy to understand they are, we can sit here arguing all day about how viable something is, but it's easy to determine if someone has written a clear guide that breaks down vital concepts in a way that's easy to understand.
Janitsu wrote:

Will the team have guidelines which they use when rating?

Yes, these will be agreed upon and posted in a nomination thread, not only o ensure fairness, but to show guide makers what they need in order to get recommended
Janitsu wrote:

Also there are some practicality issues, devs can't rush these and changes take time.

Since my system only uses 2 or 3 stickied threads it don't need no devs! 8{3

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Permalink | Quote | PM | +Rep by porygon361 » February 19, 2015 7:55pm | Report
Smuggels wrote:

how about this.

no changes except one.

green flame.

easy to do.

literally so easy to do.

and all it is, is veterans/editors feel a guide is good they will green flame it.

greenflame meaning approved for current meta and is a good guide. green flame guides show first and top of the page.

heres the kicker.


green flame will only appear if more then 10 editors or veterans or moderators have green'd it.

that way you have

- consensus
- approval
- peer review
- accuracy

all the guides are there still but this will stop a lot of the flaming and annoyance (me in particular when i see some stupidity in a guide) because you know that it wont ever get green'd.

GIFF GREEN FLAME PLS



Genius idea! Though it probably should be a Dota fire (kek).

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