Armed with only a hook blade and grit, Tenir lives life as a Dune Raider. One of many bandits who wander the Desert of Misrule and the Scintillant Waste in search of treasure. In this unforgiving climate, those who brave it must endure unstable footholds, unpredictable sandstorms as well as extreme fatigue due to thirst and hunger to name a few. Only the smart or lucky survive. The same goes with the cursed ruins and trapped tombs they raid. Only the smart or lucky survive. And fortunately for her, she is both.
Tenir is an Agility hero who can assist her team while holding her own against her enemies. She is an effective anti-carry due to her combination of specialized abilities. Counter Swing
is an interesting steroid that scales off the enemy's attack damage and attack modifiers, keeping her own damage output high while countering certain heroes. Lucky Charm
is an ultimate that improves her team's odds of proccing random events so she synergizes well with certain heroes. Such events include her other passive, attack effects and evasion. Sand Gale
offers this stat with good positioning alongside a decent area nuke. To round her kit out, Dune Strike
is a great mobility tool for escaping but is much stronger to engage with thanks to the proximity slow.
18 + 2.4
Agility: 21 + 3.0
18 + 1.8
22 - 28
Base Attack Time: