GUIDE RATING

19 Votes

Jungling as Nature's Prophet [Carry/Support Style]

December 16, 2011 by kumquat
Comments: 7    |    Views: 33801    |   

Build 1

Hero Build

DotA2 Hero: Nature's Prophet

Offense

Damage 45-59

Defense

Armor 3.52

Other

Movement Speed 295

Attributes

Strength 64
Agility 65.5
Intelligence 93.5

Basic Stats

Health 1708
Mana 1430

Purchase Order

Starting Items

Core

Possible Extensions



Hero Skills

Sprout

7 12 13 14

Teleportation

2 4 9 10

Nature's Call

1 3 5 8

Wrath of Nature

6 11 16

Stats

15 17 18 19 20 21 22 23 24 25


Jungling as Nature's Prophet [Carry/Support Style]

kumquat
December 16, 2011


WARNING

Before you argue against any of my items, please take the time to actually read why I picked them. I'm not a fan of repeating myself multiple times simply because someone doesn't take the time to read my guide and my reasoning. I also ask that formulate your criticisms clearly and explain WHY you don't like something, instead of simply stating that you don't like it. I don't care if you don't want to click the link, but please don't criticize my guide unless you've actually read it. =)

Introduction

Furion is an extremely versatile character that can full many different roles based on the direction of the game. His pushing capabilities are difficult to rival, and his map control and mobility empower this even further. He is, by nature, an amazing farmer, and his Sprout ability is extremely versatile, whether you are using it as a blocking mechanism, as a trapping mechanism, or simply a treant spawn. My guide will attempt to give you the much needed tools to nurture this versatility, as Furion is a character who’s role can change at the drop of a hat. Throughout all of these roles, three things remain the same. He is an amazing pusher, he is extremely mobile, and he can farm up a storm with little effort at all. This guide will attempt to teach you how to use these advantages to ensure victory. The guide in it's entirety isn't posted here, but you can find it by clicking the following link. If you don't feel comfortable doing this, feel free to exit out of this guide.

Click here.

Guide Discussion
Quote | PM | +Rep by Reed » December 16, 2011 9:13am | Report
Solid guide. I don't necessarily like the carry build, simply because Furion can't really carry the game late. Building him with items like Daedalus or MKB still assumes that you have pushed the enemy hard enough to make them incapable of coming back. Furion seems more like a pusher/support to me (semi-carry at best), because he doesn't have anything that really allows him to take over late(inherent AA damage/IAS boosts). Fundamentally, you want to abuse your farm capabilities to overwhelm the opponent quickly through an item and tower advantage.

That aside, I would suggest putting something in your guide about double stacking the jungle, as it can exponentially improve your farm. Also good ward spots where you can see common jungle gank routes would be useful.

Reed


Unremarkable (3)
Posts: 21
Quote | PM | +Rep by kumquat » December 16, 2011 9:35am | Report
Reed wrote:

Solid guide.


Thanks!

Quoted:
I don't necessarily like the carry build, simply because Furion can't really carry the game late. Building him with items like Daedalus or MKB still assumes that you have pushed the enemy hard enough to make them incapable of coming back. Furion seems more like a pusher/support to me (semi-carry at best), because he doesn't have anything that really allows him to take over late(inherent AA damage/IAS boosts). Fundamentally, you want to abuse your farm capabilities to overwhelm the opponent quickly through an item and tower advantage.


You're right about him not scaling well into the late-late game as a carry, but even as a carry his entire point is to win early through farm advantage. Daedalus is very attractive on Furion (in my opinion) simply because after you get orchid, it's very easy to farm up massive amounts of gold very quickly, especially if you are pushing. I've easily farmed the 5k needed by the 30 minute mark, and the entire point of a carry Furion is to abuse that. Obviously if the game drags on for 60 minutes, and we have full item builds, most carries would flat out win against Furion, but if I'm facing an anti mage and I get Daedalus by the time he is just finishing his Manta, it's going to be very easy for us to win a team fight. If they play defensively and refuse to team fight, we can just grab Roshan and push.

I'm also persistently useful throughout the game. Characters like anti mage have to lay low for the early stages of the game where as I'm pushing towers down and still out-farming him. It's really easy to mass up huge GPM, even if you aren't winning. It's not uncommon for me to end up with 700 GPM at the end of a game. I'm not boasting, I'm just expressing what he is actually capable of.

Quoted:

That aside, I would suggest putting something in your guide about double stacking the jungle, as it can exponentially improve your farm. Also good ward spots where you can see common jungle gank routes would be useful.


Yeah, sorry about that. I intended on doing that but I totally forgot.

kumquat


Unremarkable (15)
Posts: 181
Quote | PM | +Rep by wlkGrogolog » April 1, 2012 5:25am | Report
sweet, im new to the dota2 scene but turns out i was building his core items all the time before looking at this guide :D

wlkGrogolog


Posts: 1
Quote | PM | +Rep by Daun » April 14, 2012 10:51am | Report
I don't know if its only me, but the link doesn't work.

Daun


Posts: 1
Quote | PM | +Rep by Leech » April 14, 2012 2:03pm | Report
Ya that site is currently down or removed.

Leech
<Veteran>

Notable (25)
Posts: 471
Quote | PM | +Rep by Mrs Warboys » May 27, 2012 6:09am | Report
Linking out of DotaFire to read the guide elsewhere? Not cool bro.

Mrs Warboys


Unremarkable (9)
Posts: 67
Steam: KyonoRocks
Quote | PM | +Rep by Sp12 » September 13, 2012 4:14pm | Report
I think the lack of an early sprout level limits your ability to participate in early ganks, which are the most influential. I would also argue sheepstick should take priority over an orchid.

Sp12


Notable (24)
Posts: 189

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