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Do you like 6.82?

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Forum » General Discussion » Do you like 6.82? 19 posts - page 2 of 2

Poll Question:


Do you like 6.82
YES!YES!YES!YES!YES
It's good
Meh.
Ew. No. It's Nasty
Worst ****ing patch I've seen in my life
Permalink | Quote | PM | +Rep by KrDotoBestDoto » October 5, 2014 6:34am | Report
Riki still has the scrub tier synergy with BloodCyka tho.
Rupture + Riki in your *** = pain.
Since most Riki players get Basher anyways the tp away is no reliable escape anymore.

KrDotoBestDoto


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Permalink | Quote | PM | +Rep by baloneyhambacon » October 7, 2014 4:18am | Report
I sorta liked it until i realized its a competition of who is the harder carry. not much diversity in drafting strategies anymore.

baloneyhambacon


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Permalink | Quote | PM | +Rep by Blubbles » October 8, 2014 5:09pm | Report

I sorta liked it until i realized its a competition of who is the harder carry. not much diversity in drafting strategies anymore.


Interesting, but I don't quite understand. I'm assuming it has something to do with the "comeback" feature? Please elaborate.
Mood of the Day


O_O

Blubbles


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Permalink | Quote | PM | +Rep by Smuggels » October 8, 2014 7:03pm | Report
before playing i felt it was a balanced chaneg to heroes and map and mechanics then i played it before the reversal paths came in and i was like WTF IS WITH THIS GOLD/XP GAIN WHEN I KILL SOMEONE

now with the reversal patches i like it. It has really made people THINK AS A ******** TEAM.

before you could stomp so hard to 20 mins and then just farm for the next 30 and know that at anytime you could finish and there was no way they coudl comeback BUT NOW its awesome once you have the advantage you have to force it you have to take objectives and think about fights and timing because if you dont you can let them into the game heroes that have amazing mid game but transition into late game well are being picked up in conjunction with a harder carry so even if your advantage and momentum is stalled you can still hold it off till late game.

Ember Spirit is massive atm i feel with a huge early to mid game presence and with kills can transition into a crazy dps carry late game.

hard carries are making a comeback as games are going longer due to the mechanic changes to towers and runes.

Greedy line ups also are making a comeback with the large amount of kills happeneing so i think a return of the 3 core or 4 core.

4 protect 1 might also see a resurgence but i still think early game leads are crucial so maybe not as much as tricore.

I WILL DESTROY YOU ALL.... WITH FLUFFY BUNNIES


Smuggels

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Permalink | Quote | PM | +Rep by FleetAU » October 9, 2014 12:49am | Report
I like everything in this patch with one exception, pl. That hero is legit OP now, before he used to be a situational strong later game carry, now he is strong the entire game, kill his army and he makes another one in 2 seconds. Use medusa ult on him? nope just dopplewalk to dodge the entire effect.

I like how they changed his playstyle, but its ******** that you can just dodge **** like medusa ult every time.

On a random side note, I think they should make riki's invis like broods in a way, so that he can only go invis if he doesn't take damage for a few seconds, BRING ON THE RIKI FORCE STAFFS
Do as I say, not what I do

FleetAU


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Permalink | Quote | PM | +Rep by lowbottgames » October 16, 2014 10:01pm | Report
Aside from the Gold/XP bounty, I like 6.82!

lowbottgames



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Permalink | Quote | PM | +Rep by lampy » October 23, 2014 6:21pm | Report
6.82 has changed my life. Rubber band makes games much more competitive and intense. It has also made my bb Earth Spirit like a lot more viable. The Aghanim's upgrade made him so much stronger. It may seem a little cheesy at first, but the new ability that he got gives him so much more utility in team fights and pick offs. Still skeptical? Read up on my guide. Still working out some kinks.

How to Earth Spirit 6.82

http://www.dotafire.com/dota-2/guide/the-perfect-spot-mastering-earth-spirit-10619

lampy



Posts: 5
Permalink | Quote | PM | +Rep by forDafeet » October 23, 2014 6:31pm | Report
6.82 has changed my life. Rubber band makes games much more competitive and intense. It has also made my bb Brewmaster like a lot more viable. It may seem a little cheesy at first, but his ultimate gives him so much utility in team fights and pick offs. Still skeptical? Read up on my guide. Still working out some kinks.

How to Brewmaster 6.82

http://www.dotafire.com/dota-2/guide/brewmaster-the-drunken-balla-8703

forDafeet



Posts: 12
Permalink | Quote | PM | +Rep by Smuggels » October 23, 2014 6:41pm | Report
guys i actually have a thought about ember spirit aghs.

embers aghs now allows you to target spirits and gives you a extra one.

so you can spirit to one with others out.

that would be cool like throw one out behind you and then throw one in so you get in do your damage then even if you get slowed your still able to spirit out.

I WILL DESTROY YOU ALL.... WITH FLUFFY BUNNIES


Smuggels

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