Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account


DotA2 Skill: Sticky Napalm

Sticky Napalm

Casting Method:Active
Targetting Method:Point
Allowed Targets:Enemy Units
Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies in the area. Additional casts of Sticky Napalm continue to increase damage, up to 10 stacks. Deals half damage to all creeps.

Range: 600
Radius: 375
Bonus Damage: 5 / 10 / 15 / 20
Damage per Stack: 4 / 8 / 12 / 16
Duration: 6
Movement Slow: -1.5% / -3% / -4.5% / -6%
Turn Rate Slow: 10% / 30% / 50% / 70%

Flaming Lasso no longer disarms you. Every second attack applies 1 stack of Sticky Napalm.
Mana Cost: 25 Cooldown Time: 3
Additional Information
It's not uncommon to hear the Rider cackle while he increases the flammability of his opponents.

  • All damage from Batrider's attacks, items and abilities is amplified, except for damage from Radiance, Urn of Shadows and Orb of Venom. This, too, includes buffs, such as Ancient Apparition's Chilling Touch.
  • Bonus damage for Firefly is dealt per-second.
  • Sticky Napalm damage is calculated as extra damage per instance, meaning that if damage is calculated per tick (0.1 seconds) it will deal extra damage per tick.
  • Damage from Sticky Napalm is dealt as a separate instance from each instance of damage it amplifies. This makes the ability exceptionally strong at tearing apart Templar Assassin's Refraction, and makes it stack with other amplification, such as Shadow Demon's Soul Catcher especially well.
  • Provides vision around the target point.
  • Bonus damage is halved against non-hero units.
  • 1 stack from sticky napalm gives the full turn-rate slow.

Skill Discussion

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments
Featured Heroes

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved