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DotA2 Skill: Pit of Malice

Pit of Malice

Casting Method:Active
Targetting Method:Point
Allowed Targets:Enemy Units
A deadly pit is conjured at the target location; any unit that enters will be rooted for 0.9 / 1.2 / 1.5 / 1.8 seconds. Each enemy unit within the pit are affected every 3.5 seconds.

Cast Animation: 0.45 + 0.47
Cast Range: 675
Effect Radius: 375
Root Duration: 1.2 / 1.4 / 1.6 / 1.8 (+0.4, Level 25 Talent Skilled)
Pit Duration: 12
Effect Interval: 3.6
Mana Cost: 100 / 115 / 130 / 145 Cooldown Time: 21 / 19 / 17 / 15
Additional Information
Twisting into the seams of reality itself, Vrogros' manifest hatred paralyzes those who defy his will.

  • The visual and audio effects at the targeted area during the cast time are visible and audible to allies only.
  • The pit checks for and snares enemies in 0.5 second intervals, starting immediately upon cast.
  • Roots the affected units, meaning they can still turn, cast spells, use items and attack.
  • Affects invisible units and provides True Sight over them.
  • Creates a distinct visual effect around affected heroes, but not around other affected units, including illusions.

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