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DotA2 Skill: Atrophy Aura

Atrophy Aura

Casting Method:Passive
Allowed Targets:Enemy Units
Nearby enemy units are weakened, losing a portion of their base damage. If an enemy dies while under this effect, Underlord gains temporary bonus damage.

Radius: 900
Damage Reduction: 5% / 15% / 25% / 35%
Bonus Damage per Hero: 30 / 35 / 40 / 45
Bonus Damage per Creep: 2 / 4 / 6 / 8
Duration: 30 / 40 / 50 / 60
Additional Information
  • Only decreases base attack damage and that given by the primary attribute of the affected units. Raw bonus damage is not decreased.
  • The aura's debuff lingers for 0.5 seconds.
  • Each damage increment per dying unit lasts 30 seconds. Gaining more damage does not refresh the duration of the previous increments.
  • Does not gain attack damage from dying illusions, siege creeps, Meepo clones, Tempest Double and Tombstone zombies.
  • Does gain attack damage from dying wards and buildings.
  • Atrophy Aura counter lingers through death.

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