DotA2 Skill: Atrophy Aura




Atrophy Aura


Casting Method:Passive
Allowed Targets:Enemy Units
Nearby enemy units are weakened, losing a portion of their base damage. If a unit dies while under this effect, Underlord gains bonus damage. Provides a permanent 2 / 3 / 4 / 5 bonus damage when a hero dies under the aura.

Radius: 900
Attack Damage Reduction: 7% / 18% / 29% / 40%
Attack Damage per Hero Death: 30 / 35 / 40 / 45
Attack Damage per Non-Hero Death: 5
Attack Damage Bonus Duration: 30 / 40 / 50 / 60

Atrophy Aura's bonus damage is now granted to nearby allied heroes for half of the bonuses. Increases bonus damage duration by 40 seconds.
Additional Information
Notes:
  • Only decreases base attack damage and that given by the primary attribute of the affected units. Raw bonus damage is not decreased.
  • The aura's debuff lingers for 0.5 seconds.
  • Each damage increment per dying unit lasts 30 seconds. Gaining more damage does not refresh the duration of the previous increments.
  • Does not gain attack damage from dying illusions, siege creeps, Meepo clones, Tempest Double and Tombstone zombies.
  • Does gain attack damage from dying wards and buildings.
  • Atrophy Aura counter lingers through death.


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