Rips at an enemy unit, trying to turn it inside-out. Deals massive damage. Finger of Death gets stronger with each kill. Gains +50
damage per hero kill. If the enemy dies within 3
seconds of being hit by the ability, the bonus is still granted
(725 /875 / 1025*
Radius (with Aghanim's Scepter): 325 around primary target
Blocked on primary target. Is not blocked if holder is secondary target in the 200 AoE.