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DotA2 Skill: Blink


Casting Method:Active
Targetting Method:Point
Allowed Targets:Self
Short distance teleportation that allows Anti-Mage to move in and out of combat.

Cast Animation: 0.4 + 0.53
Range: Global
Max Blink Distance: 750 / 900 / 1050 / 1200 ( 1325 / 1400 / 1475 / 1550)
Illusion Damage Dealt: 0% ( 25%)
Illusion Damage Taken: 0% ( 350%)
Illusion Duration: 0 ( 10)
Mana Cost: 50 Cooldown Time: 13.5 / 11 / 8.5 / 6
Additional Information
In his encounter with the Dead Gods, Anti-Mage learned the value of being elusive.

  • Does not blink for the full distance when targeting closer than the max distance.
  • When targeting beyond the maximum distance, Anti-Mage will blink for the maximum distance towards the targeted point.
  • The illusion created by the Anti-Mage: +0.2 Mana Void Damage Multiplier talent is created on Anti-Mage's original cast location, facing the direction he blinked to.
    • The illusion cannot act, so it is completely uncontrollable.
    • The illusion automatically attacks the first enemy coming within its acquisition range.
    • It uses default auto-attack rules, meaning it always attacks the closest enemy, and does not stick to the first target it attacks.
    • When no enemies are nearby, the illusion just idles in place, only moving when getting aggroed.
    • The illusion ignores the player's auto-attack settings and is always in auto-attack mode.
    • If Enchant is used on the illusion, it still dies within 10 seconds, despite its timer being visually increased.


  • Disjoints projectiles upon cast.
  • Cannot be cast while rooted or leashed.

Skill Discussion

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Sort Comments By
oldKainen (14) | December 9, 2014 8:34am
Is there any way to use the short link to this skill?

Because using
give us the Queen of Pain skill.
Donk_illMe (6) | October 31, 2011 8:15am
Short distance teleportation that allows one to move in and out of combat.
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