Hey everyone, you probably don't remember me but if you do I have written a few mediocre guides, so.. here's another. This is a work in progress, I'd like some feedback on the bits I have covered however there is more to come :)
Vengeful Spirit is a really cool hero to pick up in matches; She has an awesome stun, good damage amplification and vision giving spell. An amazing aura, scales well into lategame and Her Nether Swap can be used for so many situations, the fact that it goes through bkb is the main selling point.
She is a very easy hero to play, but it takes true cunning to play her correctly.
In this guide I will aim to explain her 3 possible roles as Ganker, Carry and Support.
Damage amplification skills
Vision giving skill.
Swap - Saving, Initiating, Chasing.
Sometimes you must suicide to save your carry
No flash farming skills
Drops off after midgame somewhat.
Basically your job is to gank and roam. You are able to carry but I'll come to that later on.
First off, run into an already dual lane with a stunner (and usually a carry) other than yourself, wait out of sight.
Organize with your team the target and when to strike and you will 3 man gank this target. This should always give first blood to you or your carry. With the money you can start building any items from Treads to Phase to Bottle or Medallion. I always grab chainmail to build into Medallion of Courage but its really up to you.
Now regen some mana and see if you are able to pick off another hero top, it's likely the opposition will be playing carefully, barely trying to last hit. If so, your job is done, if not, Kill again. Rinse and repeat until lane has been won for the carry.
Now you can check rune (if you bought a Bottle) and gank mid, or the other lane.
Try to put some pressure on the lane even if you can't gank them, say, if they were turtling hard.
Now that the respawn timer is a little longer and you're further into the game, your next gank should be able to achieve a tier 1 tower as a result of its success. Once you have pushed down the tower the game changes a little.
Its a little later into the game and there's atleast 1 tier one tower down, this will push the enemy into grouping up and leaving some lanes empty. This is very good for an AFK pusher such as Nature's Prophet and Broodmother. Fights will become more common and this is when you will need to focus using your swap.
This is potentially one of the more interesting skills in the game, Swaps your position with a target enemy or hero, goes through Magic Immunity.
Late game you should be in the lead with kills and overall XP/GPM, However it's time for your carry to shine, keep them alive at all costs. If you bought meka, make sure they get the heal. The most important part is selflessly sacrificing yourself if you know it will save your carry.
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