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Oldman's guide to hitting people with a stick.

August 19, 2014 by Vugo99s
Comments: 0    |    Views: 1481    |   


Oldman's build to hitting people with a stick.

DotA2 Hero: Necrophos


Purchase Order

Hard nuke/anti "durables"

Circlet
Tango
Tango
Iron Branch
Iron Branch
Iron Branch

early game

Null Talisman
Boots of Speed
Dagon 1

Mid game

Shadow Blade
Phase Boots
Aghanim's Scepter

End game

Heart of Tarrasque
Veil of Discord
Hood of Defiance

Other items

Cheese
Refresher Orb
Rod of Atos
Black King Bar
Orchid Malevolence


Hero Skills

Death Pulse

2 4 5 8

Heartstopper Aura

1 12 13 14

Ghost Shroud

3 7 9 10

Reaper's Scythe

6 11 16

Talents

15


Oldman's guide to hitting people with a stick.

Vugo99s
August 19, 2014


Introduction

So this guide is for old people who pwn at casting spells but is even better at hitting strong carries in the face. I want to notify you with that the main use of this build is to kill those annoying 4 K+ Hp semi carries who just refuses to get killed but still just wrecks EVERYONE. I have come upp with this build myself and, I have perfected it. Now the point is to jump in, kill durable/caster jump out. And doing so, greatly decreasing their chance of winning a team fight or even get them running. Welcome to the era of pwning as necrophos!

Note: I wanted to keep this guide short, because this is NOT a guide to necrophos, this is a guide to hitting people in the face using this build.

Items & Skills

Combo

The base combo is (in the following order) Dagon + Reaper's Scythe + Death Pulse + (if you have it) Refresher Orb and repeat it. The hole point of it is to be killing the most anoying out of annoying people.


What to and why to purchase items.


Dagon helps you kill that big fat Pudge or that Uber tanky Centaur Warrunner with a dagon + Ulti combo.

Phase Boots

Get in Get out + damage to help farm when your carry is jungling or just not on you lane.

Shadow Blade

Phase in Shadow Blade out, or reversed simply another jumping/escape mechanism.

Aghanims scepter

More powah!!! No the point is to lock key heroes in the spawn no matter how much gold they have.
And helps against magic resistant enemies such as Pudge and anti mage.

Refresher Orb

Helps to suprise that wraith king with not totally wasting All of your stuff at once! >:)

Pros / Cons

+ Potentially the best nuke in the game. (But only end game/vs durables)

+ If played mid you can gank with your carry just to let them get the gold and the EXP.

+ Suprise that Riki by backstabbing the backstabber! (Or anyone else)


- Scales "good" since you reach a limit when that durable Ursa or that annoying Pudge hook gets you.

- Any silence/Immunity/immobility owns him to 110% unless you are getting a bkb instead of that Refresher Orb. Depends on the game.

Team Work

Your job is to take out their essential heroes.(like a carry or a initiator)

Generally you will be the ****piest team fighter out there and bdcause of that, your job is to kill a hero before and a almost-dead-corpse afterdead teamfights.

Here you cant really do much else.

BUT there exists an option, you can team fight by standing in the middle of the big cluster of heroes and spells, even though you most certainly will die quickly.

Hint: If you are doing this, get a Black King Bar.

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