24 Votes

Monkey King and the journey to gaining MMR.

December 24, 2016 by not_my_username
Comments: 19    |    Views: 238105    |   


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JEDico14 | April 9, 2017 12:40am
yeah its good but i think that the tree dancing or the 2nd skill is really not much needed in the early game bcos the passive skill(3rd skill) is much needed.. well thats what i am doing, but any ways sometimes i just use the 2nd skill for escaping.. hehe

anyways, good thinking man.. (or girl etc. wtvr haha)

ive learn new things too.. thanks ^^
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Kyphoid returns (41) | January 29, 2017 8:12pm
Never realized the game gave you 15 slots to keep everything you will need ever .

In that case you might wanna buy some wards and smoke
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mr.dark gouki (1) | January 29, 2017 9:50am
Pick magnus skewer in trees dead monkey....repeat also can drag him out of his ult.....to ez to counter i l take necro/weawer over him 7 days in a week
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Ironwood the reaper | January 24, 2017 11:07pm
Nice guide indeed. I totally agree with you for not picking manfight heroes. Especially for the early game and somehow mid game, his jingu mastery wrecks almost every manfight heroes. I have seen my teammate Sven, Jugg (wu kong fought jagg even in bladefury and he won: amazingly 4 hits = 800 damage and 400 life steal in average),and warchief (hit and run style because of 300 range - melee attack is literally fully maxed psi blade of templar assassin) were fallen and they faced difficulties to comeback. He is damn good ganker too.

In terms of his counter, I wanna add magina the anti-mage. His blink can escape from tree dance landing, hyper farming speed, can manfight until jingu mastery buff in early game(then blink away) and burn mana (less use of his boundless strike), natural battle fury carrier (ward him and chop the tree, wu kong is GG :D ).

In the early game, timber against wu kong (1 vs 1) is something crazy but I saw wu kong wins many times. He is made for first blood if a person can play with cool maneuvers. I would directly go MKB skipping desolator for him as core carry (maybe position 2) since mini-stun really benefit to his Jingu mastery buff.

By all means, up vote from me :)
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Alfalafel | January 5, 2017 9:54am
He cannot climb to a tree, if he is hit. But if he gets hit, when he is on a tree, he can jump onto another tree.
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Mowen (17) | January 4, 2017 11:14am
Hey, looks like you put your ult in at lvl 17 instead of lvl 18, just letting you know. :)
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Himgirish (1) | December 24, 2016 2:13am
No points on passive -_- really? his passive is his most op skill and u are ignoring it.
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not_my_username | December 25, 2016 2:14am
Don't rage, his skill build interface was bugged all the time and changed itself many times.
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Mug3r | December 20, 2016 10:53am
To be honest, having read this guide, I love it. but can't agree with your early game playstyle, imo MK does best by completely suppressing the opponent laner(s) early on with the current way boundless and jingu work the early kill potential is just too good to pass up. I Like to focus cs yes but always ensure to stack jingu on the enemy mid, if they run away, fine they'll be out of lane for 10 seconds but if they make a mistake and let you stack 4 jingu on them, your q equals an easy instant kill on just about any standard mid.
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mesov1337 | December 16, 2016 3:18pm
Hey, your guide is great but i disagree with some things.

1) Why should he use difussal blade? Skull basher can be super effective when having ulti

2) I tried him with mask of madness and it's just insane..You get ability lifesteal + Mom Lifesteal and you simply dont care about low armor or TP back to base

3) Mischief is pretty much useless as you said, but with Blink Dagger it could be very useful, however spending time and money for dagger would not be the wisest thig.

Nice guide regardless! gj
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not_my_username | December 17, 2016 2:48am
I put diffusal in there for self purging purposes, but I didn't read the patch notes carefully.
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mesov1337 | December 17, 2016 1:43pm
I put diffusal in there for self purging purposes, but I didn't read the patch notes carefully.

what do you think about mask of madness?
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VahidkinG | December 16, 2016 4:20am
Nice guide, it's very appreciated.
Although it's a good guide, i would like to see some correction on a few things:

Quoted:
Mischief :
More like a fun skill than something useful. People can attack you while you have changed your form, and you will transform back immediatly. It can be good in certain situations, but it is not adviced to use this as a gameplay mechanic. If you try to hide into the trees, any decent player A-clicking his way will hit you. The rune trasnformation is very bad (run hovers a lot lower than the actual spot). I don't think good players will get tricked by this. Kinda works like original Minefield Sign, but any [aghanim's scepter] upgrade is welcome.


i think that's totally in-accurate. there is gameplay uses for this skill, probably not as a core role but as a support. let me explain, we already seen zai play this hero as support/ganker so there's a potential for that. the slow is awesome. anyways, as a support, you could appreciate a tool to be invisible to wards, almost invisible in river when even thought there is an enemy nearby, it definitely makes it harder to hit you.
misschief when use, your invisible to enemies wards even with sentries around, you can dive towers without enemies noticing. for example, you can camp at a tier 2 tower for sniping of a courier.
also if you want to ward without getting caught by wards, that's a good way to do it.
it's also good to gank from behind (t2 tower) while you want to dive towers. i think when give it time and practice it can be a good skill.
also, it can be used as bait, couriers incoming, i simply did it yesterday. and i don't think being a tree it's that bad. not for escape but for defending and setting up kills.

on the items, Diffusal Blade :
with this patch, you can not purge your self. although it's still a good pick, but not for that purpose.
a few thought on the items for the build:
Bottle: a nah for me. while your mana pool is low, your required mana for using skills it's low too, and also most of your skill's already have a high CD so it allows you to restore the mana you lost. plus as a carry, i don't really think that wasting gold on a Bottle is wise.
i would go for an Infused Raindrops instead. because the mana regen is good, it gives you a good protection against nukes so you can farm. by the time all 5 charges are consumed, either you finished your Echo Sabre, or your supports have Arcane Boots

Skull Basher and a Blight Stone after echo: well, i think this is a better way to do it. if you have Echo Sabre already, having a Skull Basher almost guarantees your 4th attack for the passive.

Orb of Venom this is great on monkey, no doubt about it. this, paired with your Tree Dance slows people for good.

Battle Fury if for some reason i need more AoE damage, i would go with Mjollnir instead. the reason is, it almost does the same job, but it gives you attack speed for your passive too.

Well, this are just some thoughts on the matter, hope we can figure this hero together :)
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not_my_username | December 16, 2016 5:28am
Very good points. Should read the patch notes more carefully. I will update the guide thanks a ton!
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Batzee | December 16, 2016 1:06am
You can see that the Monkey King is kind of Fragile, specially when it comes to his Ulti Wukong's Command, you have to survive the 14 seconds to get the maximum out of it and it is difficult when they all start targeting Monkey King. It is basically functions like channeling, you have to some how survive for the best results, so I think Shadow Blade is a Good Item to Keep.

Not only that it helps him to escape some hits before he can climb a tree. I would say he is a Good escape Artist with his already available skills and with the Shadow Blade it will be impossible to gank him.
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Astrosaurous | December 15, 2016 4:22am
echo saber is agood pick early and mid.. but once you have a crazy attack speed (moonshard) i think its good to build a rapier
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