Please verify that you are not a bot to cast your vote.
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
Go Ad-FreeDOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Copyright © 2019 DOTAFire | All Rights Reserved
you are retarted and I wont read this guide
Before, mana drain was not worth getting in lieu of hex. Hex needed the levels desperately and lion needs stats to survive. The only time I would have ever taken mana drain before was solo-mid lion, at which time you could more safely use that skill and spamming spells to push the lane is actually a tactic for winning the mid lane.
Now, hex has a massive level 1 cooldown that scales fantastically. 1 point in mana drain will let you keep decent mana in lane and getting your cooldown on hex isn't that vital early into the game. Although I am not sure I would max mana drain unless the opponent has illusion or manta carriers that will be hard to deal with otherwise (cancer doesn't count, since you usually can't deal with an army with a single target 5 second cooldown ability)
The mid lane oriented build should probably include mana drain for the same reason. the only difference I would personally make between the 2 builds is that mana drain has more leeway in the mid build where you have more levels than other heroes, where the support lion desperately needs stats to emulate having additional levels
Healing your team mates on death, and respawning faster are pretty nice too. I'd certainly recommend it over a
The only thing I'd suggest is to break up your item groups a little, it's a touch confusion, otherwise GJ.
Oh, and I'd take a