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new invoker combo...

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Forum » Theory Crafting » new invoker combo... 16 posts - page 2 of 2
Permalink | Quote | PM | +Rep by Mirror » July 6, 2013 12:41pm | Report
You can add to combos with items. Eul's the enemy into the air and drop a sun strike when they land. Medallion adds to the damage you can do with Alacrity and Forge Spirt. Blink next to the opponent and drop a Ice Wall+Cold Snap
My lone druid starting items are 12 Iron wood branches, 6 for the hero and 6 for the bear. Even if the bear does not get stats more twigs are OP on any hero.

Mirror


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Permalink | Quote | PM | +Rep by Tsunax27 » October 3, 2013 10:44pm | Report
During the earlier stages, U have Sunstrike - Cold snap or Cold Snap - Right click - Tornado

When you are around lvl 11. If you 4-1-4 You get Forge spirit - Cold Snap - Alacity/Ice wall/sunstrike/def. Blast (I like to force staff next to them, forge spirit - invoke ice wall and cast cold snap then ice wall. this will perma stun them)

If You go 3-6-1, u can EMP - Tornado - Ice Wall/cold snap

When you get Aghanims and lvl 17, u pretty much do the BnB Tornado - Meteor - Def. Blast - Ice wall/Cold snap. (You can alacity the carry before invoking meteor)

If you have someone in ur team to initiate you can throw Meteor - invoke ice wall - Throw EMP and Ice Wall then invoke defiance blast asap and cast it. Sunstrike after that.

When you are lvl 20+ with high wex, u can include EMP into that combo. Tornado - EMP - Meteor - Def Blast - Ice Wall

When you have Refreshers You can do that twice... Tornado - EMP - Meteor - Def. Blast - Refresher - Meteor - Def. Blast - EMP - Ice Wall

If you are looking at single target kills, try replacing EMP with Sunstrike. So Tornado - Invoke Meteor - Cast Sunstrike - Meteor - Invoke Def blast and Cast it - Refresh - Meteor - Def Blast - Invoke Sunstrike and Cast - Ice Wall - Cold Snap.

If you time it perfectly, they wont be able to BKB if u catch them with the initial Tornado, Meteor has to be invoked instantly after casting tornado for the timing of def. Blast to be perfect after they land. But it is possible ^^ (I think getting blink dagger makes it easier to pull off. but its hella fun when u pull off those refresher combos ^^ makes you feel like a boss when you can combo a farmed carry to death.

Tsunax27



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Permalink | Quote | PM | +Rep by Pu12e » October 7, 2013 5:33pm | Report
Ghost Walk + Dagon is a fun Combo.

Pu12e


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Permalink | Quote | PM | +Rep by SkyStormSpectre » October 11, 2013 5:53am | Report
Ghost Walk + Radiance > Ghost Walk + Dagon

SkyStormSpectre


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Permalink | Quote | PM | +Rep by Pu12e » October 11, 2013 9:48am | Report



Nor really, Think about it.


Ghost Walk + Radiance = You have to follow the dude around for 10 seconds + depending.

Ghost Walk + Dagon = Slow and quick burst damage to one specific target. Gorilla Warfare...

Pu12e


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Permalink | Quote | PM | +Rep by SkyStormSpectre » October 11, 2013 10:48pm | Report
http://www.youtube.com/watch?v=-SfOwvTmIxU
'nuff said.

Edit : No offense meant. ;/

SkyStormSpectre


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