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Fey, The Sentinel

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Forum » Hero & Item Ideas » Fey, The Sentinel 11 posts - page 2 of 2

Poll Question:


How does this hero concept fit into Dota 2?
Too similar to existing dota
One or a few abilities may need a change
Fits in just fine
Permalink | Quote | PM | +Rep by Cuttleboss » December 19, 2015 9:17am | Report
As per everyone thinking that she's really underpowered, I gave her buffs.

Reduced the slow duration to 1 on Tranquilizer. Now it also deals actual nuke damage.

Shroud's cooldown was reduced from 270/240/210/180 to 180/160/140/120. Duration was increased by 5. AOE size was doubled, and Fey can sneak past without breaking her Shroud while her allies cannot.

Clairvoyance remains the same. I'm defending this skill despite everything thinking that being able to have your heroes and wards see uphill is weak.

Uncover now reveals for 14 seconds instead of 10, mana cost reduced to 100 all levels, and cd down from 100/85/70 to 80/70/60.


And I gave her an Aghs that gives her an even stronger control of the map in the form of her own wards.

Cuttleboss
<Editor>


Remarkable (28)
Posts: 689

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