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Antrach, the Lord of Matter (Strong laner/crowd control hero)

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Forum » Hero & Item Ideas » Antrach, the Lord of Matter (Strong laner/crowd control hero) 14 posts - page 1 of 2
Permalink | Quote | PM | +Rep by Unscathed » February 3, 2015 5:08am | Report

Antrach


Master of Matter


Lore

A rank higher than the fundamentals, Antrach was the first entity the Primordials created. He was tasked to create the mortal universe, forging planets and drawing stars. He was pleased with his duty, doing work with willingness no other being known to have. But after a thousand year, the Primordials retire him. This outrages Antrach, who is very proud of his work. Rebelling, he destroyed the shackles that linked him to the Primordials. Now, his strengths are not like once he had, but he is now free to create, whether it is a simple rock or an ancient ruin.




Radiant Intelligence, Ranged

Base Health: 473 (0.9)
Base Mana: 364 (1.3)
Base Damage: 47
Base Armor: 4
Base Movement Speed: 310
Base Attack Speed: 1.7
Attack Range: 600
Vision Range:
STR: 18 +(1.8)
AGI: 12 +(1.5)
INT: 28 +(2.3)



(Q)Unmake (unit target, magical, enemies)
In an attempt to ground his foes to the ground, Antrach summons a lightning that deals damage and burns mana.
Mana: 135
Cast range: 650
Cooldown: 24
Damage: 70/130/190/250
Mana burn: 50/80/110/160

notes

Antrach smites his enemies, destroying their basic components


(W)Shock(unit target, pierce spell immunity, magical, allies and enemies)
Shocks the target, purging it and dealing damage over time.
Mana: 90
Cast range: 550
Cooldown: 19
Damage: 35/40/45/50
Slow: 45/50/55/60% MS
Duration: 4 seconds

notes

Destroying basic matter, Antrach paralyzes his opponent


(E)Heartstopper (unit target, pure, enemies)
In an attempt to vanquish your opponent, you deal pure damage to the enemy. If the target affected by Shock, the damage is doubled.
Mana: 105/115/125/135
Cast range: 500
Damage: 50/90/130/170
Cooldown: 21

notes

Energies are untamed and wild. But when they are weakened, they bow easily.


(R)Primordial Blast (point target, magical, enemies)
Summons a blast of energy that damages and knocks enemies in its path. The wave travels for 1320 units with 650 movement speed and is 475 units wide. The 'knock' effect is pulling hit enemies along with the wave.
Mana: 245
Cooldown: 185
Damage: 160/320/480
Duration: 2.4

notes

Summoning large amounts of energy, Antrach ravages forests and mountains alike
Don't Worry, Be Happy

Late credits to Janitsu for the sig

Unscathed
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Permalink | Quote | PM | +Rep by Unscathed » February 4, 2015 1:26am | Report
Come on guys i make a hero with colors and shirt descriptions!!! Need feedbacks!!!
Don't Worry, Be Happy

Late credits to Janitsu for the sig

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Permalink | Quote | PM | +Rep by KoDyAbAbA » February 4, 2015 1:30am | Report
third skill is downright ****.

first skill is OP

second skill is meh

ultimate is the definition of imbalance.

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Permalink | Quote | PM | +Rep by Unscathed » February 4, 2015 3:27am | Report
-reworked third skill
-ulti cd increase and aghs is removed
-first skill mana burn reduced

What about now?
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Permalink | Quote | PM | +Rep by TheSofa » February 5, 2015 5:26pm | Report
I like the idea, just I feel, besides the double damage and stuff, that there is no synergy. Not that that's bad, just... usually Intel heroes have a certain amount of synergy.

What role is he supposed to be played in?

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Permalink | Quote | PM | +Rep by Unscathed » February 6, 2015 1:23am | Report
Crowd cntrol/initiator.


I makethe skills strong, a mana burn and a purge is nothing to laugh at.
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Permalink | Quote | PM | +Rep by KoDyAbAbA » February 6, 2015 1:36am | Report
wait... purge goes THRU BKB????!!!?? OPOPOPOPOPOP PLS NERFERINO


Edit: RIP IN PEACE SVEN-SKA

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Permalink | Quote | PM | +Rep by Unscathed » February 6, 2015 2:05am | Report
Chill... Its not like that dispels God's Strength or something
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Permalink | Quote | PM | +Rep by MrLocket » February 6, 2015 8:58am | Report
I dont think those skills works well together, your Q, W and E have short cast range and then you give him an ultimate which pushes his enemies to the other side of the map, something need to be fixed here.
My face -> ( / *3*)/

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Permalink | Quote | PM | +Rep by Unscathed » February 6, 2015 4:36pm | Report
Short? No its not. I dont understand you.
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