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Lore A rank higher than the fundamentals, Antrach was the first entity the Primordials created. He was tasked to create the mortal universe, forging planets and drawing stars. He was pleased with his duty, doing work with willingness no other being known to have. But after a thousand year, the Primordials retire him. This outrages Antrach, who is very proud of his work. Rebelling, he destroyed the shackles that linked him to the Primordials. Now, his strengths are not like once he had, but he is now free to create, whether it is a simple rock or an ancient ruin.
Radiant Intelligence, Ranged
Base Health: 473 (0.9)
Base Mana: 364 (1.3)
Base Damage: 47
Base Armor: 4
Base Movement Speed: 310
Base Attack Speed: 1.7
Attack Range: 600
Vision Range:
STR: 18 +(1.8) AGI: 12 +(1.5) INT: 28 +(2.3)
(Q)Unmake (unit target, magical, enemies)
In an attempt to ground his foes to the ground, Antrach summons a lightning that deals damage and burns mana.
Mana: 135
Cast range: 650
Cooldown: 24
Damage: 70/130/190/250
Mana burn: 50/80/110/160
notes
-Mana burn and damage is separate unlike Mana Burn
Antrach smites his enemies, destroying their basic components
(W)Shock(unit target, pierce spell immunity, magical, allies and enemies)
Shocks the target, purging it and dealing damage over time.
Mana: 90
Cast range: 550
Cooldown: 19
Damage: 35/40/45/50
Slow: 45/50/55/60% MS
Duration: 4 seconds
notes
-Dispelable
-Only the dispel will take effect when cast on allies
Destroying basic matter, Antrach paralyzes his opponent
(E)Heartstopper (unit target, pure, enemies)
In an attempt to vanquish your opponent, you deal pure damage to the enemy. If the target affected by Shock, the damage is doubled.
Mana: 105/115/125/135
Cast range: 500
Damage: 50/90/130/170
Cooldown: 21
notes
Energies are untamed and wild. But when they are weakened, they bow easily.
Summons a blast of energy that damages and knocks enemies in its path. The wave travels for 1320 units with 650 movement speed and is 475 units wide. The 'knock' effect is pulling hit enemies along with the wave.
Mana: 245
Cooldown: 185
Damage: 160/320/480
Duration: 2.4
notes
-The knock can end prematurely if the blast ends
-The knock effect is a stun
-Destroy trees
Summoning large amounts of energy, Antrach ravages forests and mountains alike
I like the idea, just I feel, besides the double damage and stuff, that there is no synergy. Not that that's bad, just... usually Intel heroes have a certain amount of synergy.
I dont think those skills works well together, your Q, W and E have short cast range and then you give him an ultimate which pushes his enemies to the other side of the map, something need to be fixed here.
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