Please verify that you are not a bot to cast your vote.
Help SupportOur Growing Community
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
CHANNELED - Surrounds Crystal Maiden with random icy explosions that slow enemies and deal massive damage. Lasts 7 seconds.
Level
1
2
3
Mana
200
300
400
Cooldown
100 seconds
90 seconds
80 seconds
Casting Range
N/A
N/A
N/A
Area of Effect
685
685
685
Duration
7 seconds
7 seconds
7 seconds
Allowed Targets
N/A
N/A
N/A
Effects
Each explosion deals 105 (170*) damage
Each explosion deals 170 (250*) damage
Each explosion deals 250 (310*) damage
Notes:
Slow affects both movement and attack speed.
The slow is applied on all enemies in the radius, even if they aren't hit by an explosion (lasts 1 second).
Every 0.1 second an explosion occurs, for a total of 70 explosions.
If an enemy remained in the radius for the entire duration they would take an average of 1317/2133/3137 (2133/3137/3889*) damage.
The explosions occur around Crystal Maiden, and aren't based on the place of initial cast. The area of damage of the spell can thus be modified by using Force Staff on Crystal Maiden.
Changes
Base movement speed increased from 280 to 295
Base Intelligence increased from 16 to 21
Crystal Nova mana cost reduced from 100/120/140/160 to a constant 110
Crystal Nova damage increased from 100/150/200/250 to 100/175/250/325
Frostbite mana cost reduced from 115/125/140/150 to a constant 100
Freezing Field cooldown reduced from 150/120/90 to 100/90/80
Freezing Field mana cost reduced from 200/400/600 to 200/300/400
Crystal Maiden is one of my favorite supports and I really like her to be seen picked but under picked (currently). The base INT nerfs really hit her hard so I wanted to post my changes about her. These changes are intended for her. Her base INT is 21 default. The other changes is to make her spells better. The mana cost and damage reduction is really needed for Crystal Nova and Frostbite. And a big buff to her Freezing Field which is really underwhelming.
When I sometimes support I always wonder what kind of a support to pick. I really want to pick Crystal Maiden but somehow she's really weak. But for me she's one of the best support that a team can offer. She's currently in oblivion and I think that these changes can make her shine. Not OP but she will be picked. I know someone like Bunkansee will like to see Crystal Maiden get these changes :D.
"The only thing we have to fear is fear itself."
Please PM me if you spot anything missing or outdated in the data base
The movespeed.... YES PLEASE!
The stats are good too, her stats atm suck.
As for Crystal Nova, I like the fact the mana cost doesn't change but the damage scales too well for the mana cost to stay the same.
The Frostbite seems good.
And the Freezing Field nerfed mana seems nice, I think the cooldown seems good too.
I think the Crystal Nova needs to slightly scale with mana costs, but not too much.
Volvo pls add this, I do really like these ideas, I really want cm to get a buff soon, she doesn't have good stats at all and considering she has such a low movement speed it really negates her use slightly.
DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Please PM me if you spot anything missing or outdated in the data base
F.E.A.R.0
<Veteran>
Awards Showcase
Remarkable (38)
Posts: 794
Steam: F.E.A.R.
Bunkansee
<Veteran>
Awards Showcase
Remarkable (32)
Posts: 1373
Steam: Bunkansee