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A way to make Crystal Maiden shine

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Forum » Hero & Item Ideas » A way to make Crystal Maiden shine 2 posts - page 1 of 1
Permalink | Quote | PM | +Rep by F.E.A.R.0 » August 15, 2014 2:44pm | Report

  • 16 + 1.7
  • 16 + 1.6
  • 21 + 2.9
  • 38-44
  • 295
  • 1.24




Crystal Nova


Ability Type:

Targeting Type:

Damage type:


Active

Enemy unit

Magical
A burst of damaging frost slows enemy movement and attack rate in the targeted area.


Level

1


2


3


4

Mana

110


110


110


110

Cooldown

15 seconds


15 seconds


15 seconds


15 seconds

Casting Range

700


700


700


700

Area of Effect

400


400


400


400

Duration

3.5 seconds


4 seconds


4.5 seconds


5 seconds
Allowed Targets

Enemy unit


Enemy unit


Enemy unit


Enemy unit
Effects

Deals 100 damage.


Deals 175 damage.


Deals 250 damage.


Deals 325 damage.

Notes:
  • Provides vision within the target area.


Frostbite

Ability Type:

Targeting Type:

Damage type:


Active

Enemy unit

Magical
Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage per second. Lasts 10 seconds on creeps level 6 or lower.


Level

1


2


3


4

Mana

100


100


100


100

Cooldown

10 seconds


10 seconds


10 seconds


10 seconds

Casting Range

500


500


500


500

Area of Effect

N/A


N/A


N/A


N/A

Duration

1.5 seconds


2 seconds


2.5 seconds


3 seconds
Allowed Targets

Enemy unit


Enemy unit


Enemy unit


Enemy unit
Effects

Deals 70 damage.


Deals 70 damage.


Deals 70 damage.


Deals 70 damage.

Notes:
  • True blink abilities cannot be used while under the effects of Frostbite.
  • Frostbite does not prevent Phantom Strike, Duel, or Sun Ray's toggled movement. It interrupts Icarus Dive during its effect, but does not prevent it from being cast.
  • Unique Attack Modifier abilities cannot be manually cast while Frostbite is active.
  • Units that turn invisible during Frostbite are still revealed for its duration.
  • Always lasts 10 seconds when cast on creeps, no matter the ability level.
  • Damage is done in 1 second intervals starting at 0, dealing 140/210/210/280 total damage (or 700 damage on creeps).
  • Applies an initial mini-stun to the target before the rest of Frostbite's effects.


Arcane Aura


Ability Type:

Targeting Type:


Passive
N/A
Gives additional mana regeneration to all friendly units on the map.


Level

1


2


3


4

Mana

N/A


N/A


N/A


N/A

Cooldown

N/A


N/A


N/A


N/A

Casting Range

N/A


N/A


N/A


N/A

Area of Effect

Global


Global


Global


Global

Duration

N/A

N/A

N/A

N/A
Allowed Targets

Self / Allies

Self / Allies

Self / Allies

Self / Allies
Effects

Adds 1.0 mana regeneration


Adds 1.5 mana regeneration


Adds 2 mana regeneration


Adds 2.5 mana regeneration


Freezing Field


Ability Type:

Targeting Type:

Damage type:


Active

Instant

Magical
CHANNELED - Surrounds Crystal Maiden with random icy explosions that slow enemies and deal massive damage. Lasts 7 seconds.


Level

1


2


3
Mana

200


300


400
Cooldown

100 seconds


90 seconds


80 seconds
Casting Range

N/A


N/A


N/A
Area of Effect

685


685


685
Duration

7 seconds


7 seconds


7 seconds
Allowed Targets

N/A


N/A


N/A
Effects

Each explosion deals 105 (170*) damage


Each explosion deals 170 (250*) damage


Each explosion deals 250 (310*) damage

Notes:
  • Slow affects both movement and attack speed.
  • The slow is applied on all enemies in the radius, even if they aren't hit by an explosion (lasts 1 second).
  • Every 0.1 second an explosion occurs, for a total of 70 explosions.
  • If an enemy remained in the radius for the entire duration they would take an average of 1317/2133/3137 (2133/3137/3889*) damage.
  • The explosions occur around Crystal Maiden, and aren't based on the place of initial cast. The area of damage of the spell can thus be modified by using Force Staff on Crystal Maiden.


Changes


Crystal Maiden is one of my favorite supports and I really like her to be seen picked but under picked (currently). The base INT nerfs really hit her hard so I wanted to post my changes about her. These changes are intended for her. Her base INT is 21 default. The other changes is to make her spells better. The mana cost and damage reduction is really needed for Crystal Nova and Frostbite. And a big buff to her Freezing Field which is really underwhelming.

When I sometimes support I always wonder what kind of a support to pick. I really want to pick Crystal Maiden but somehow she's really weak. But for me she's one of the best support that a team can offer. She's currently in oblivion and I think that these changes can make her shine. Not OP but she will be picked. I know someone like Bunkansee will like to see Crystal Maiden get these changes :D.
"The only thing we have to fear is fear itself."
Please PM me if you spot anything missing or outdated in the data base

F.E.A.R.0
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Permalink | Quote | PM | +Rep by Bunkansee » August 15, 2014 4:07pm | Report
OMG YES!

Okay a couple of things...

The movespeed.... YES PLEASE!
The stats are good too, her stats atm suck.

As for Crystal Nova, I like the fact the mana cost doesn't change but the damage scales too well for the mana cost to stay the same.

The Frostbite seems good.

And the Freezing Field nerfed mana seems nice, I think the cooldown seems good too.

I think the Crystal Nova needs to slightly scale with mana costs, but not too much.

Volvo pls add this, I do really like these ideas, I really want cm to get a buff soon, she doesn't have good stats at all and considering she has such a low movement speed it really negates her use slightly.

Buff or no she's still my favourite hero!

Bunkansee
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