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Which hero are you? (Game)

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Forum » General Discussion » Which hero are you? (Game) 987 posts - page 96 of 99
Permalink | Quote | PM | +Rep by Terathiel » May 23, 2016 2:05am | Report
Actually, I'm going to say either Oracle or Alchemist. But probably Oracle.
There are two kinds of people in the world; those who can count, and those who can't.

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Permalink | Quote | PM | +Rep by Hamstertamer » May 23, 2016 2:25am | Report
Witch Doctor.

"My conjurations shall hurt you, your allies too" is extremely unclear and can be understood in several ways.
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Permalink | Quote | PM | +Rep by Kyphoid returns » May 23, 2016 3:02am | Report
Masaaki: how do you save your friends by running away, the march will still hit them.

Terathiel: explanations please!

Hamsterfrog: a conjuration is ghostly in nature and not totally physical like a cask or a ward.

He fixes the enemy in one place, reliably and not in one situation. Granted i know WD was a very close call and i thought so as well, so i will tell you the answer: Disruptor. Read his lore and you will make the connection. His hammer is a mix of science and magic. The rest u already know

I have seen carries laning against disruptor who eat his Q and delibrately run towards their own support ti make him take the damage as well; just to punish them for taking their last hits.
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Permalink | Quote | PM | +Rep by Hamstertamer » May 23, 2016 3:37am | Report
I'm calling shenanigans on that one...


Hamsterfrog: a conjuration is ghostly in nature and not totally physical like a cask or a ward.


Maledict



Disruptor. Read his lore and you will make the connection. His hammer is a mix of science and magic. The rest u already know


Well actually no, we don't.

How does he fix people's feet on land? Your feet are completely untouched the way they would be by Cold Feet or Frostbite. There's just that barrier you can't go through. Your feet can do whatever they want and are not fixed in any way. Hell you could be dancing the rain dance or Donkey Konging around with Enchant Totem as long as you stay in the barrier.

And how do you save your friends by running away? Because Thunder Strike hitting allies? That's contrived as hell. Even if you assumed that Disruptor's Q did enough damage to force people to get out of the AOE to save their friends (it doesn't), it would just force people to get out of a 240 DAMAGE RADIUS.
Don't hug your teammates and they're fine. That hardly qualifies as running away, does it?
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Permalink | Quote | PM | +Rep by Kyphoid returns » May 23, 2016 4:33am | Report
Lol, he started his critique on a small question.

Maledict is a curse not a conjuration.

Fix peiple on their feet by kinetic field and glimpse. Cant run away because of enormous cast range.

You run away from him and get glimpsed back into a kinetic field and static storm


Well my save your friends by running away could be called into question, a shenanigan but it fits with thunder strike shenanigans, thereby nullifying the shenanigans.

Besides, if someone read his lore, he could have answered by reading the first line. I can call into shenanigans on with doctor that doesn't fit totally into the riddle. So u end up wreckong mine and i end up wrecking yours. Lets just not go that way
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Permalink | Quote | PM | +Rep by Hamstertamer » May 23, 2016 4:51am | Report
Even then, just look at WD's name. Isn't the whole point of witch doctors to conjure spirits?
How else does he heal and curse people?



your feet to land I fix;you stay.


You said fix people's feet to land. Not fix people on their feet.

Disruptor doesn't fix your feet to land, since you can still jump. And walk. You just can't cross the barrier.



Well my save your friends by running away could be called into question, a shenanigan but it fits with thunder strike shenanigans, thereby nullifying the shenanigans.


Nice try :)
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Permalink | Quote | PM | +Rep by Kyphoid returns » May 23, 2016 5:04am | Report
He fixes you to a specific place by glimpsing you back and then trapping you in kinetic field.



One phrase to defeat all your criticism



Poetic license
;P


I would rather see your riddles now. Your turn
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Permalink | Quote | PM | +Rep by Hamstertamer » May 23, 2016 6:35am | Report
Swiftness is the core of my art, and for it I need no mage,
I prefer to drink without salt, yet my names are synonym of rage.
From a high and mighty place I come, and my devotion is unending,
Yet from the realm of Pubs, some may find my presence unnerving.
I am a master of close fighting, each weapon is doubled which I bless,
Run for your lives if you dare, but know that your attempt is pointless.
Strategy guide : Anti-pubstomper guide.
Hero guides : Spectre , Windranger and Clinkz
== Broodmother guide out! ==

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Permalink | Quote | PM | +Rep by ChiChi » May 23, 2016 7:12am | Report
Anti-Mage?

Credits to Janitsu!

Ammateurs coaching channel iei! https://www.youtube.com/channel/UCOBsWN_45WjrRXLAWUqeyaA

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Permalink | Quote | PM | +Rep by TheSofa » May 23, 2016 7:43am | Report
Hamstertamer wrote:

Swiftness is the core of my art, and for it I need no mage,
I prefer to drink without salt, yet my names are synonym of rage.
From a high and mighty place I come, and my devotion is unending,
Yet from the realm of Pubs, some may find my presence unnerving.
I am a master of close fighting, each weapon is doubled which I bless,
Run for your lives if you dare, but know that your attempt is pointless.

Wow, this is hard.

I don't quite understand the "synonym of rage" and "each weapon is doubled which I bless".

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