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Human skill and Bot difficulty.

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Forum » General Discussion » Human skill and Bot difficulty. 18 posts - page 1 of 2

Poll Question:


What is your skill in terms of bot difficulty?
Passive
Easy
Medium
Hard
Unfair
Permalink | Quote | PM | +Rep by TheSofa » July 11, 2014 12:35pm | Report
I was just wondering, how does bot difficulty and humans relate? What advantages do human have over bots? And what disadvantages are there? List is what I've come up so far:

Bots do not have 'bad days'
Bots do not have a mentality, so they won't play safer when Bounty Hunter is missing etc.
Bots have to follow what they are written to do.
Bots do not adapt skill or item builds.

Humans can work together.
Humans have creativity.
Humans can make decisions based on the situation.

TheSofa
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Permalink | Quote | PM | +Rep by ThreadOfFate » July 11, 2014 12:56pm | Report
I don't always play bots, but when I do: I play unfair.

To be honest, bots have an interesting advantage. They can REGISTER a situation sooner thn a lot of humans can, which lets them react to something consistently. A human, however, might be focusing on something else at the time, and not notice something before it's too late.

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Permalink | Quote | PM | +Rep by Bunkansee » July 11, 2014 1:04pm | Report
Like what ThreadOfFate said, they have superhuman reation times. On unfair they have a 0 reation delay, which means if they see you on low health they will instantly attack you. They also can pull of combos of stuns etc without any mistakes. They don't make mistakes at all. Playing with humans can be easier, and probably will at early levels. But you can work together with humans, ask for help, signal a gank and tell them to go back. Bots also work together really well, and will all push and attack at the same time.

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Permalink | Quote | PM | +Rep by TheSofa » July 11, 2014 1:06pm | Report
I was going to correct some common misconceptions, but found it all here.

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Permalink | Quote | PM | +Rep by Bunkansee » July 11, 2014 1:12pm | Report
TheSofa wrote:

I was going to correct some common misconceptions, but found it all here.


Did I get something wrong? :s

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Permalink | Quote | PM | +Rep by TheSofa » July 11, 2014 1:43pm | Report
yeah, the reaction time.

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Permalink | Quote | PM | +Rep by Bunkansee » July 11, 2014 1:44pm | Report
TheSofa wrote:

yeah, the reaction time.


It's 0 right?

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Permalink | Quote | PM | +Rep by TheSofa » July 11, 2014 1:46pm | Report
I haven't checked in a while, or they updated, cus I think it's 50ms for last-hit.

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Permalink | Quote | PM | +Rep by Bunkansee » July 11, 2014 1:47pm | Report
TheSofa wrote:

I haven't checked in a while, or they updated, cus I think it's 50ms for last-hit.


for unfair it says:
Unfair
+25% XP & Gold: Enabled

Last hitting uncertainty: 0 ms (Instant)
Reaction time: 0 ms (Instant)
Group Formation: 5

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Permalink | Quote | PM | +Rep by TheSofa » July 11, 2014 2:11pm | Report
I stand corrected.

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