Please verify that you are not a bot to cast your vote.
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
Go Ad-FreeDOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Copyright © 2019 DOTAFire | All Rights Reserved
? Why wouldn't you max shrapnel at 7? After a kill in lane/with a push sharpnel is pretty imba early. Obviously don't spam it trying to push the lane but that's true of any AoE nuke.
Some players would argue against this, but I tend to max
TBH - this build would work on any hero, it's farming up the creeps to do this with is the trouble. Sniper is tooooo easy to kill, which is why people rush shadow blade. Not just for the escape factor, but to discourage the enemy from ganking you in the first place!!
Works al the time in pubs(i only play in pubs, dont understand competitive) early game sniper is laughably bad, snipers often harras me then wish they hadnt as they get torn to bits my be hooking them through the unwarded jungle