Dirge's hatred for all living beings allows him to transform into a monster. While transformed, he carries a plague that affects nearby enemy units. The plague amplifies damage the units receive and reduces movement speed. When a plagued unit dies, its essence is transferred back to Dirge. The closer units are, the stronger the plague becomes.
SCEPTER UPGRADABLE: Increases amount healed on plague death, damage amplification, and reduces the effects of distance.
Damage Amplification: 20% / 25% / 30% (25% / 30% / 35%*)
Damage Amp Minimum: 5% / 10% / 15% (10% / 15% / 20%)
Amount Healed on Hero Death: 6% (10%*)
Amount Healed on Non-hero Death: 2% (3%*)