DotA 2 Item: Healing Salve

Shops: Main Shop
Categories: Consumables
Consumable Total Cost: 110

Item Details

Healing Salve

Active: Regenerate Health
Charges: 1

Restores health on the target unit over time. If the unit is attacked, the effect is lost, but behaving like the Blink Dagger interactions: it only dispels if actual damage was taken, and only if the damage source is from a player or Roshan (this means if you get attacked by another unit the regeneration effect will not be lost).

Cast Range: 250
Total Health Restored: 400
Duration: 8

Additional Information

A magical salve that can quickly mend even the deepest of wounds.

Playing a role as a quick source of health, it can save a hero from having to teleport back to the Fountain. It takes time to heal a hero completely, so make sure you're in cover before using. The item can be used on allies as well, letting you patch up a friend in need. Just be careful not to use it too close to the action, since the effect ends if the target is attacked by an enemy or takes enough damage from spells.

Stacks with itself in inventory.

Notes:

  • Double clicking the item uses it on self.
  • Successive casts on the same target do not stack, but refresh the duration instead.
  • Restores health in form of health regeneration, so it heals for 0.4 health in 0.01 second intervals, which is 40 health per second.
  • Is dispelled by any damage greater than 20 (before reductions), including self afflicted damage.
  • Is not dispelled by health cost of spells, health manipulating spells, negative regeneration, Poison Sting and Dispersion.
  • Fully stacks with other health regeneration increasing effects.



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