GUIDE RATING

3 Votes

There's a Bounty for Your Head

July 30, 2012 by WillyGlvin
Comments: 2    |    Views: 1098    |   

Build 1

Build 1: Pro Bounty

DotA2 Hero: Bounty Hunter

Offense

Damage 45-59

Defense

Armor 5.94

Other

Movement Speed 315

Attributes

Strength 62
Agility 96
Intelligence 54

Basic Stats

Health 1670
Mana 936

Purchase Order

Starting

Early Game

Mid Game

Late Game

Final Items should look like this



Hero Skills

Shuriken Toss

8 9 10 11

Jinada

2 3 5 7

Shadow Walk

1 4 13 14

Track

6 12 16

Stats

15 17 18 19 20 21 22 23 24 25


There's a Bounty for Your Head

WillyGlvin
July 30, 2012


Introduction

Bounty Hunter is a very ample killer and yet very mobile.
Bounty Hunter 1st skill, the best skill for last hit on enemy hero with short cooldown and high damage output this skill is a must use for every hunters.

Bounty Hunter 2nd skill, Max this skill for farming, as it will help with last hitting creeps, not to mention heroes too when your item is ready as it's a Pain in the *** and slows the enemy.

Bounty Hunter 3rd skill, The most annoying skill, this helps bounty hunter to gank and also to run away from danger.

Bounty Hunter Last Skill, USE IT EVEERYTIME YOU ARE ON A CHASE OR AIMING FOR A LOW HEALTH HERO. EXTRA GOLD MEANS YOU GET YOUR ITEM FASTER.

Early Game

In early game bounty hunter really need to last hit alot so I suggest taking Jinada. While not only that it needs no mana, it also deals alot of damage both to harass or to last hit creeps. Shadow Walk is the 2nd most important skill to take since Bounty is squishy he need his invisibility. With Track ready and Phase Boots you can kill squishy hero easily.

Mid Game

It's time for you to go for kills, as you already have your damage. It goes like this Windwalk >> Attack(Jinada) >> Track >> Windwalk(Wait Jinada) >> Attack >> Shuriken Toss.

Bounty Hunter is a very good hero with the ability to gank and escape easily, with track & jinada as the initiation skill, and Shuriken toss with the Last hit skill there's hardly anyhero who can withstand it. Escaping is easy for Bounty since he got Shadow Walk.

Late Game

When you're already fat, just pick up straying int or agi heroes, because they're as thin as paper if you've finished your item. Then you help your team kill the other harder heroes.
Remember TRACK IS IMPORTANT!

Happy BOUNTY HUNTING!

Guide Discussion
Quote | PM | +Rep by Malibu Stacey » August 2, 2012 3:30am | Report
Jinada first on a squishy hero is a bad idea unless you like to give away first blood to the opposition. As a squishy melee hero you're going to get harassed in lane so Shadow Walk first will allow you to at least survive & heal up without having to respawn or leave lane.

Your skill build assumes you're going to farm for 30 minutes without ganking which is fine if the other 4 players on your team don't mind and you think you can avoid any ganks the enemy try (which they will, Shadow Walk doesn't make you invulnerable, Dust of Appearance or Sentry Wards cost less than a kill on you gets the enemy plus they give them 2 attempts for the price of one) but you're wasting Bounty Hunter's biggest asset which is his ganking potential (either intitating or assisting/finishing). Especially early game where the Shadow Walk -> Jinada -> Shadow Walk -> Jinada -> Shuriken Toss combo can kill most opposition heroes in your lane which you & your partner have been harassing giving you a gold advantage & allowing you to win the lane easier.

Vladmir's Offering as well as Battle Fury is a waste on a squishy hero. You're a ganker not a lane pusher & there will likely be much better heroes to carry a Vladmir's Offering. The HP & mana regen from Battle Fury is more than enough for you to recover between ganks.

You don't have the attack speed to make an Abyssal Blade worth the purchase. Bounty Hunter's damage is dealt best as alpha strike not repeated attacks. Desolator would be a much better choice or even Butterfly.

Good choices for Starting items (although you label them as "early") and mid game items. I would rename your "Early" section to "Starting" and add an "Early" Section with Boots of Speed & Magic Wand to make use of the 3 Iron Branches (also may want to move the Poor Man's Shield from "Mid" to this section too).

Malibu Stacey


Unremarkable (1)
Posts: 14
Quote | PM | +Rep by WillyGlvin » August 27, 2012 4:18am | Report
I know shadow walk is not the best escaping method since you're not invulnerable if sighted with either dust or wards, that's why i suggest making BKB.

Thanks for advice anyway. :)

WillyGlvin


Unremarkable (1)
Posts: 6

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