The hunt starts now!
August 21, 2012
For pushing, i'd recommend a ring of aquila, it gives much needed stats, mana regen and the armor for your spiders (it enables then to take one extra tower hit).
Treds are the best but phase can be looked at if your in a very hard lane and need mobility, or if you're being heavily countered (bh, slarder, loads of early wards/smokes).
soul ring is needed to spam spiderlings and your webs are much like a tranqil boots combo-you regen hp very quickly to offset your ring.
Orchid is the next item to go for, it provides attackspeed, damage, tons of mana regen and soul burn (easy one on one kills) this allows for faster pushing and makes you unstoppable in a 1vs1, meaning many enemies will need to come to stop your push.
Yasha is a soild pick up next-the move speed, damage and attack speed are all very useful on this hero (you could opt for a bkb before this if needed)
bkb is next, with this combined with your lv2/3ulti, your basicly unkillable during your bkb duration, nuff said.
Manta next, if you manta split and attack 3 different heroes with your illusions, your making 3 enemies have 40%move speed slow and 25%miss chance, that could easily turn the tide of a fight. Also, you'll never have to worry about pesky dusts ever again!
Butterfly and mkb or a heart are the next items you could get, i'd recommend butterfly over mkb, but if the enemy carry has butterfly then you'll need this item to stay relevant late game. Also, If the enemy just have too much damage or have things that go though bkb then getting a heart is defiantly viable.
A quick note about vlads/AC-vlads are bad as you don't need lifesteal, generally have low base damage (most damage from orchid, bkb and ulti untill late game), u'll have ample mana with orchid and the extra 3 armor isn't worth it for the remaining price, it just delays other core items.
AC is absolutely great and sounds like a no brainer on paper, but it will always allow enemies to know if your near, not particularly helpful, also, the armour aura doesn't stack with vlads. Although AC is decent, it gives away your position (like radiance) and would be much better on other heroes (again, like radiance)
A quick note about blink dagger, if the enemy have some high mobility (e.g anti mage, storm forstaffs) then blink dagger is an excellent item, don't underestimate its power, also, if your pushing a tier 3 tower or rax and see the enemy coming, a blink could easily save your life. Also, against heroes like bounty hunter or slarder, when you get the debuff you can just blink away to safety, or you can use blink to initiate unexpectedly on a solo hero.
Webs should be the priority till level 7, you don't deal enough damage to need your ulti and its unlikely you could get a kill with incapacitating bite (if your soloing the hard lane like a good little mommy), your first priority early on is surviving as your hp is low early, so webs are leveled, then, the spiders- safe way to harass and push early if possible.
You can either get your passive or ulti at level 9, but by lv 11 you should have your 1st 2 skills maxed, one in your passive and 2 in your ulti.
Basicly, you lane for almost all the game, when there is a team fight, u'll do what a natures prophet does and split push, if your in pub games its more than likey that the enemy won't carry tps so its easy to get raxes like that early or at least easy towers. If there is 1 person in your lane, kill 'em then push, more than one, just farm the enemy jungle and if u happen to find an enemy hero just orchid then ulti and bkb if nessessary -you have the ability to stop the fight when ever so check the guys inventory for truesight and go for a kill/harass your brood needs food, and in this case, the enemy jungle.