GUIDE RATING

3 Votes

Owning as Tiny

January 24, 2012 by Miffed Sheep
Comments: 7    |    Views: 3073    |   

Build 1

Hero Build

DotA2 Hero: Tiny

Offense

Damage 61-67

Defense

Armor 0.26

Other

Movement Speed 285

Attributes

Strength 99
Agility 31.5
Intelligence 54

Basic Stats

Health 2354
Mana 936

Purchase Order

Starting Items

Early Game

Roaming/Jungling

Core

Luxury



Hero Skills

Avalanche

1 5 8 10

Toss

2 3 7 9

Craggy Exterior

4 12 13 14

Grow!

6 11

Stats

15 16 17 18 19 20 21 22 23 24 25


Owning as Tiny

Miffed Sheep
January 24, 2012

1.

Works for me. I've played DOTA 2 about 6 times now, usually play League and HoN, and I've done just fine.

13/7/9
6/3/11
2/1/9
10/0/24

My last four games. All with Tiny.

Guide Discussion
Quote | PM | +Rep by Atlas » January 24, 2012 1:56pm | Report
I'd like to mention bottle and arcane boots if you plan on roaming. Usually just disassemble arcane late game as you become less spell reliant and turn them into treads. But usually to do well with tiny you will need both to allow you to continue on ganking early game.

Atlas
<Community Support>

Prominent (94)
Posts: 1422
Quote | PM | +Rep by Lagged » January 24, 2012 5:36pm | Report
Tiny is one of my top 3 heroes and I have to say Soul ring is a must and I actually rush it as a first item. Starting with:

tango//flask//clar pot
mantle of int//ironwood branch//soul ring rec

That way at lvl 2 you have 240 mana - enough to cast your combo. And with soul ring you have the hp/mp regen plus you need just 90 mp so you can use soul ring and get 240 >> enough to cast both spells = almost certain kill. If laning with a mature person and ask him to let you quickly farm the soul ring at lvl 5 you can get easy kill (if your lane partner has any decent stun/nuke - Sand king/Sven for example)

Also I would like to know why do you waste skill point on Craggy interior early when you can use it on a damage skill. The passive is useless at 1 point and you are losing damage not skilling avalanche or toss.

Lagged


Posts: 3
Steam: neednoone
Quote | PM | +Rep by HamSandwich » January 24, 2012 7:35pm | Report
Taking grow early is dumb.

HamSandwich


Notable (30)
Posts: 392
Steam: HamSandwich
Quote | PM | +Rep by Lagged » January 24, 2012 10:43pm | Report
Taking growl at 6 is wasting a point that could be spend on avalanche/toss. Growl should be learned after these two are maxxed since it gives bonus damage to toss.

Lagged


Posts: 3
Steam: neednoone
Quote | PM | +Rep by ixFusion » January 25, 2012 10:55am | Report
Honestly if your not maxing Toss and Ava by level 8 then you already lost the game.

ixFusion


Unremarkable (8)
Posts: 193
Quote | PM | +Rep by HamSandwich » January 25, 2012 12:34pm | Report
Don't max avalanche by level 8. Take toss at 7, grow at 8, and avalanche at 9.

HamSandwich


Notable (30)
Posts: 392
Steam: HamSandwich
Quote | PM | +Rep by Swordz » January 29, 2012 12:50pm | Report
Grow at 6? No Blink dagger?

Swordz


Unremarkable (2)
Posts: 35

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