GUIDE RATING

4 Votes

Left 4 Undying (Pusher Guide Undying in lord--sama's style)

July 9, 2012 by lord--sama
Comments: 2    |    Views: 2174    |   

Build 1

Build 1: Pusher almost Tanky

DotA2 Hero: Undying

Offense

Damage 57-65

Defense

Armor 3.4

Other

Movement Speed 310

Attributes

Strength 74.5
Agility 30
Intelligence 77

Basic Stats

Health 1898
Mana 1235

Purchase Order

Start Game (If you need wards, buy just one clarity)

Early mid

Mid

Late game

FINAL BUILD

Luxury



Hero Skills

Decay

1 12 13 14

Soul Rip

2 4 9 10

Tombstone

3 5 7 8

Flesh Golem

6 11 16

Stats

15 17 18 19 20 21 22 23 24 25


Left 4 Undying (Pusher Guide Undying in lord--sama's style)

lord--sama
July 9, 2012


Introduction

Dirge is a perfect hero to start with. With Soul Rip he can be also be a support and with his ultimate and Tombstone plus his ability to steal strength, in teamfights he becomes very useful and game braking.

In which lane should I go?

Bottom or top are fine, don't try to solo a lane. After all he's a tank/support that much like others heroes.

Zombie's friends!

Great teammates for Dirge are ones that can create creeps for his healing ability or slow/stuns for bunch of zombies to be spawn, and more zombies are around, more damage for Soul Rip. Some examples are:

Zombie's enemies...

Coming soon. (WIP)

Guide Discussion
Quote | PM | +Rep by WorkPants » July 9, 2012 10:45am | Report
Leveling Soul Rip past Level 2 early on isn't really worth it, if you fight near creep waves with a dual lane you will only have up to 12 targets to Soul Rip from. I prefer to max Decay before Soul Rip for this reason.

If you aren't getting Radiance pre Bloodstone, Shiva's Guard may arguably be a better choice (or simply work as complement to Radiance). Necronomicon is a questionable Luxury as well, being significantly more powerful early/mid game. Item choices are still decent overall though.

WorkPants


Unremarkable (7)
Posts: 132
Steam: Work Pants
Quote | PM | +Rep by Martys » July 17, 2012 10:14am | Report
WorkPants wrote:

Leveling Soul Rip past Level 2 early on isn't really worth it, if you fight near creep waves with a dual lane you will only have up to 12 targets to Soul Rip from. I prefer to max Decay before Soul Rip for this reason.

If you aren't getting Radiance pre Bloodstone, Shiva's Guard may arguably be a better choice (or simply work as complement to Radiance). Necronomicon is a questionable Luxury as well, being significantly more powerful early/mid game. Item choices are still decent overall though.


Although I agree that leveling Soul Rip beyond level 2 isn't very effective, I believe he means that for the times when there is Broodmother or Enigma around, those brind their own creeps that can be used, I suppose that for the same reason he takes Necronomicon. Either way having two more creeps to nuke or heal 50 more points is rather unconvenient and Soul Rip is also very unreliable, many teamfights are happening in places where there aren't any creeps.

Martys


Unremarkable (1)
Posts: 28

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