GUIDE RATING

3 Votes

Laning Ursa (noobs, pub stomper)

August 30, 2012 by olgran
Comments: 6    |    Views: 1845    |   

Build 1

Build 1: laning ursa (pub games, noobs)

DotA2 Hero: Ursa

Offense

Damage 45-49

Defense

Armor 5.52

Other

Movement Speed 310

Attributes

Strength 95.5
Agility 70.5
Intelligence 53.5

Basic Stats

Health 2278
Mana 938

Purchase Order

starting items

early game (side shop)

core items

luxurys dependant on how game is going

late game core. (split sange and yasha)



Hero Skills

Earthshock

3 12 13 14

Overpower

2 5 8 10

Fury Swipes

1 4 7 9

Enrage

6 11 16

Stats

15 17 18 19 20 21 22 23 24 25


Laning Ursa (noobs, pub stomper)

olgran
August 30, 2012


You may notice that its not that different to a jungling Ursa

You may notice that its not that different to a jungling Ursa, an you'd be right. the only real difference is the starting items.

jungling you would start with Quelling Blade Stout Shield Tango

once you are lv 6 and have vlads, solo roshan.

remember that ursa is a jungler so if your laning partner seems to be able to hold his/her own, get in the jungle.

Skills

Earthshock

Ursa slams the earth, causing a powerful shock to damage and slows all enemy units in a nearby area for 4 seconds.

Lv1 90 damage, 25% slow movement

Lv2 140 damage, 35% slow movement

Lv3 190 damage, 45% slow movement

Lv4 240 damage, 55% slow movement

Note:
This skill is the one that lets you kill the enemy before they escape, the damage output is not alot, but the slow movement does help alot.


Overpower


Using his skill in combat, Ursa gains increased attack speed for a set number of attacks or until the duration expires.

Effect

lv1 next 3 attacks at 400% attack speed

Lv2 next 4 attacks at 400% attack speed

Lv3 next 5 attacks at 400% attack speed

Lv4 next 6 attacks at 400% attack speed


Notes:

This skill can decimate the enemy so quickly. but has quite a long animation so press it just before you attack.


Fury Swipes


Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage. Each hit on the same target within 6 seconds, including the first hit, deals damage and increases the damage taken by subsequent attacks. If the same target is not attacked after 6 seconds, the bonus damage is lost.
Fury Swipes is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers so when building vlads get the morbid mask LAST.


Effect

lv1. 15 Bonus damage per attack


lv2. 20 Bonus damage per attack


lv3. 25 Bonus damage per attack


lv4. 30 Bonus damage per attack


Notes:

This skill allows you to kill Roshan early in the game, BUT DO NOT attack Roshan unless you have maxed this and you have Vlads.




Enrage


Ursa goes into a frenzy, gaining a percentage of his current health as bonus damage. Lasts 15 seconds.


Effect

lv1. 5% of current life added to damage


lv2. 6% of current life added to damage


lv3. 7% of current life added to damage (7% of 2500hp is 175 bonus damage)


Notes:

The more hp you have the more damage is done, so items like heart of tarrasque really help.

(under construction......)

Guide Discussion
Quote | PM | +Rep by Filup » August 30, 2012 3:46pm | Report
Ursa has to have either Shadow Blade of Blink Dagger to get to the centre of the fight quickly. He is too slow otherwise and can't contribute and dominate in team fights otherwise.

Filup


Posts: 1
Quote | PM | +Rep by NotSureIf » August 30, 2012 3:53pm | Report
I think that the Sange and Yasha he has incorporated into the item build it supposed to accomodate for Ursa's slow movement speed even with boots. However Ursa can very well benefit from using a Blink Dagger or Shadow Blade so he can make more use of his Earthshock. You may also want to consider adding a Black King Bar so he can't get disabled after blinking into enemy heroes.

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Quote | PM | +Rep by olgran » August 30, 2012 3:55pm | Report
i agree, an will add the shadow blade. this is gonna be a test then build and update guide.thanks for input

olgran


Posts: 1
Quote | PM | +Rep by Hades4u » August 30, 2012 3:56pm | Report
What NotSureIf said.

Also, consider disassembling Sange and Yasha into Heaven's Halberd and Manta Style.

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Quote | PM | +Rep by NotSureIf » August 30, 2012 4:10pm | Report
Hades4u wrote:

What NotSureIf said.

Also, consider disassembling Sange and Yasha into Heaven's Halberd and Manta Style.


Couldn't have said it better myself. Sange and Yasha is quite a viable item early game for it's movespeed, damage and HP contributions to Ursa. But later on this will be quite weak and late game is when Ursa is going to shine as a carry. So I completely agree with Hades in this case as...

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Quote | PM | +Rep by Dictatorforlife#278908 » August 30, 2012 4:56pm | Report
Downvoted for the following reason:

How long is somebody truly a noob in Dota 2? If we wanted to talk levels, I would say you would get pubstomped by a pubstomper Ursa from levels 1-10, a very generous level 10, I might add.
And if you were to get pubstomped by an Ursa from levels 1-10, I would think that he would be jungling. So I give pubstomping laning Ursa a level 1-7 threshold, again, being generous with that level 7.
How many levels can be achieved through Dota's leveling system? An infinite number, that's how many.
I present to you math. If a pub will get roflstomped by Ursa for a generous 10 levels of Dota's leveling system (at level 11 they will become enlightened, woooOo wooOooOoo), we have the ratio 10 levels of Ursa ownage out of an infinite amount of levels. Therefore, we have really small positive number over infinity which leaves us ZERO. Zero percent of Dota 2's hierarchy of players will get pubstomped by a jungling Ursa, imagine how I feel about a laning Ursa's chances.

That said, this guide is useless. Utterly and completely rubbish and refuse. If you want to play Ursa past an insignificant amount of levels, there are ways you can contribute to your team, for sure. But you aren't going to be a pubstomping overly fed Ursa which is why your guide is useless and tasteless. There are better ways of pubstomping in games that are actually enjoyable. If you've only discovered how to pubstomp with the easiest hero in game, I'm sorry. Killing noobs is only fun for noobs that wouldn't get fed otherwise.

That said, I'd much rather have noobs on my team learn how to JUNGLE Ursa. It's a good way to start learning the jungle, learning how to stack, learning how to pull, and learning the abilities of the many specimens that inhabit said jungle. Heck, it might even teach them mana control. I would much rather have a TRUE hard carry soak up massive amounts of magic solo experience and farm. Your guide steals that benefit from the whole team.

When I play a public game, I never ever want to see a product of your guide on my team. However, I'd be delighted to see him feed me on the enemy side.

Cheers.

Dictatorforlife#278908


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