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Jungle Frenzy - Maximising Faceless

August 8, 2012 by NotSureIf
Comments: 17    |    Views: 6838    |   

Build 1

Hero Build

DotA2 Hero: Faceless Void

Offense

Damage 58-64

Defense

Armor 3.94

Other

Movement Speed 300

Attributes

Strength 63
Agility 87.25
Intelligence 52.5

Basic Stats

Health 1689
Mana 923

Purchase Order

Items



Hero Skills

Time Walk

1 3 5 7

Backtrack

2 12 13 14

Time Lock

4 8 9 10

Chronosphere

6 11 16

Stats

15 17 18 19 20 21 22 23 24 25


Jungle Frenzy - Maximising Faceless

NotSureIf
August 8, 2012


Introduction

Faceless after attaining a Hand of Midas via last hitting in lane can massively increase farming capability. By focusing on the Hand of Midas before buying the Mask of Madness will allow consistent farm gain throughout the game and extra XP from using the Midas on the largest neutral creeps available. By following the item and skill build, Faceless will attain a considerable amount of attack speed, boosting the likelihood of bash chance while maximising damage output.

Pros / Cons

Pros

-Very destructive late game
-Powerful disable, capable of shutting down an entire team
-Excellent escape mechanism
-Great and versatile

Cons

-Very underpowered early game
-Difficult to solo a lane versing two other heroes
-Needs considerable farm to be effective (like most carries)
-Mana can be an issue

Skill Build

Generally I get follow the skill build provided above. Having Time Leap at level 1 will provide you with a method of escape will attaining those valuable last hits in lane that will go towards the Hand of Midas. Having one skill in Backtrack will bolster your survivability slightly while you farm towards your Morbid Mask in the Jungle. The mask will maximise your jungling stability. Generally after these 2 skills at levels 1 and 2, I recommend you max out your Time Leap and Time Lock as they are crucial components in performing ganks that will get you additional farm. Remember to get your ultimate as soon as it's available to you as it has the potential to shutdown an entire team and can also almost guarantee a 100% gank chance.

Item Build

Starting off with a set of Tangos and a Gloves of Haste may seem risky at first, but the extra attack speed from the Gloves will greatly assist you in achieving those last hits. Tangos for survivability. Its also very useful to have those Gloves from square one as they can be immediately changed into a Hand of Midas.

Once you obtain the Hand of Midas, head to a large creep camp in the Jungle, take note this is not the Ancients or Roshan. The extra attack speed provided by the Hand of Midas will increase the likelihood of your Time Lock and will aid you in getting farm towards your Morbid Mask, which will eventually become the Mask of Madness.

After this you definitely need to get Boots of Speed and Gloves of Haste, which will then go towards your Power Treads. To maximise the usefulness of your Power Treads, be sure to check out this useful commentary by DotaCinema at the link http://www.youtube.com/watch?v=OFi7xbIY6dk&feature=g-vrec (Trust me, you'll notice the difference in game and the actual guide begins at around 1:00)

Following along the item build shown at the top of this guide has shown promise for me in the past as it not only increases your damage but provides True Strike, extra attack speed for sustainability with your Mask of Madness, Mini stuns and Evasion. Crucial for a hard carry such as Faceless

Team Work

Basically as Faceless you need to access the following:

-Is the enemy team bunched up?
-How many heroes are around to assist you?
-If not can you handle the fight yourself and do it safely?

Essentially, Faceless's Chronosphere is one of the most powerful disables in the game as it can trap an entire team and shut them down while your team and yourself just raze them with spells, skills and auto attacks. However it is not essential to use your ultimate on one hero. In my opinion that would be a waste. Nevertheless it is your decision as the player to make that judgement.

If you decide to pounce on one enemy hero and end up getting surrounded, disabled, take a considerable amount of damage and find it difficult to escape, be sure to have team members with you to assist you. Even though you are a carry, Dota 2 is a team based game so you must work as a team to perform successfully. As your team has assisted you early game with obtaining your Hand of Midas remember to try and assist them late game by saving them from potential ganks or helping them obtain kills themselves AS WELL as getting your own.

Simple notion. If you try to start a fight on your own, attempt to do so safely. Be assured there are no other enemy heroes that can interrupt or even turn the fight in their favour.

Remember:

1)When ganking, utilise your Time Leap to slow and incapacitate your enemies
2)Avoid locking down your own team in Chronosphere
3)Evaluate possibilities and act on them

Summary

Hopefully this guide has provided another method of play for Faceless Void. Feel free to drop a comment and express your opinion.

Guide Discussion
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Quote | PM | +Rep by Sp12 » August 8, 2012 1:39pm | Report
How do gloves help you get last hits? You need damage to last hit before the other laners can.

Sp12


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Quote | PM | +Rep by Mathwolf » August 8, 2012 10:54pm | Report
i think quelling blade is really important on him. it will improve his farm by a mile, and it also allows for fast jungling. Btw, midas is really good if only you can farm it before like 10-12 mins.

Mathwolf


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Quote | PM | +Rep by NotSureIf » August 9, 2012 2:16am | Report
I found that the speed gain from the gloves let you act faster on last hits. Nevertheless I agree with the two of you. A quelling blade would do wonders. I shall add that in now. Thanks for the input guys.

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Quote | PM | +Rep by NotSureIf » August 9, 2012 6:48am | Report
Mathwolf wrote:

i think quelling blade is really important on him. it will improve his farm by a mile, and it also allows for fast jungling. Btw, midas is really good if only you can farm it before like 10-12 mins.


What your not taking into account however is whether other events such as ganks, gank assists, towers or early Rosh by your team can reduce the time needed to obtain the Hand of Midas. Its very situational. I tend to always have at least 1 pusher in my team that will focus on razing their tower/s as early as possible.

NotSureIf
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Quote | PM | +Rep by Nubtrain » August 9, 2012 5:25pm | Report
I'd swap SnY for manta, the slow is useless and unreliable since you have Timewalk and I'm guessing you also got it for the HP.

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Quote | PM | +Rep by NotSureIf » August 9, 2012 10:13pm | Report
Nubtrain wrote:

I'd swap SnY for manta, the slow is useless and unreliable since you have Timewalk and I'm guessing you also got it for the HP.


I added the SnY due to the stat gain and additional movement speed bonus it provides. However in saying the Manta would be just as good an item if not better. Thanks for your idea, I shall add this in.

NotSureIf
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Quote | PM | +Rep by Glayde » August 10, 2012 11:26pm | Report
I don't usually play hard carries, but my friend does, and he thinks that instead of a MKB, you should build Skull Basher and a Manta. I might be wrong, but I think this build more suited for a ranged hard carry like Drow. (Daedalus + Butterfly) Manta, Basher (MKB works too, I just find it a bit more expensive) are more for melee carries. Overall, nice guide, and I see how this build can work, but a Manta/Basher build is cheaper and does wonders with Void.

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Quote | PM | +Rep by Sp12 » August 11, 2012 7:39am | Report
Manta and basher are some of the worst items in the game on void.

1. Basher doesn't stack with time lock.
2. Illusions don't proc time lock.

This build has major issues but Manta/Basher are not the solution. Msnta is good of course for the split clearing and cheap DPS increase, plus decent stats.

Sp12


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Quote | PM | +Rep by NotSureIf » August 11, 2012 1:01pm | Report
Sp12 wrote:

Manta and basher are some of the worst items in the game on void.

1. Basher doesn't stack with time lock.
2. Illusions don't proc time lock.

This build has major issues but Manta/Basher are not the solution. Msnta is good of course for the split clearing and cheap DPS increase, plus decent stats.


Mind pointing out these major issues? Enlighten me :)

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Quote | PM | +Rep by Glayde » August 12, 2012 6:06am | Report
NotSureIf, separate the item build into different portions, like "starting" or "core".

@Sp12: Really? I thought Basher works with Time Lock? E.g. Time lock, autoattack, Time lock, Basher, autoattack... But if I'm wrong (I probably am -_-) I'll tell my friend that.

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