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How to play Huskar properly

March 30, 2012 by BigCountry
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Build 1

Build : Lifesteal Huskar

DotA2 Hero: Huskar

Offense

Damage 39-48

Defense

Armor 1.8

Other

Movement Speed 300

Attributes

Strength 81
Agility 50
Intelligence 55.5

Basic Stats

Health 1955
Mana 962

Purchase Order

Purchase as soon as possible

Early/Core

Luxury (Mid Game)

Core Items

Extreme Luxury



Hero Skills

Inner Vitality

1 4 8 9

Burning Spear

22 23 24 25

Berserker's Blood

2 3 5 7

Life Break

6 11 16

Stats

10 12 13 14 15 17 18 19 20 21


How to play Huskar properly

BigCountry
March 30, 2012


Introduction

The majority of Huskar guides seem to rely on Burning Spears as a main component. This is the wrong way to play him. Damage over time can be great for harassing, but an unstoppable beast is great for killing. Lifesteal Huskar is an unstoppable beast. With Beserker Blood you become very dangerous to kill. (It stacks 13 times before you die, at max level that is 156% more attack speed and 104 more damage). It should be easy to see why Lifesteal Huskar is difficult to kill. The closer he is to dead, the faster he regains health and kills his enemies.

Items

The items seem a little confusing in this build so I'll walk you through it. At the start of the game don't buy anything. Don't worry. You can cast inner vitality to heal and be able to buy your first item within 2 or 3 minutes. You want to buy a mordbid mask. As long as you aren't laning against two high spell damage character DO NOT BE AFRAID TO HARASS. Play it smart though, don't overextend, don't tower dive. Just win lane. I suggest laning with someone who can slow. (Tidehunter, Crystal Maiden, Veno, etc). Don't be to afraid to tank some creepwaves or take some harass. You have to remember when you're playing Huskar you're most powerful when you're close to death. It makes playing him a thrill.

(These builds can change if you're jungling or laning/roaming, I will explain in a later chapter).

Next you want to get Power Treads (set them to strength, you need all the health you can get). Realistically if you're laning/roaming you can look at getting your boots and Helm of Dominator in 8-12 minutes. A great early build. Save you cash up after buying these until the 20 minute mark unless you can make an educated guess of how the game will play out for you. Once you have Beserkers Blood level 4 you can take Roshan as long as you don't get stun locked (it happens). To prevent this you can use your Helm on a creep and tank Roshan until you have a fair amount of Beserkers Blood and let the the creep tank Roshan for the rest of the fight.

At 20 minutes you have to consider how your game is going. If you are dominating the game feel free to rush a Satanic. It will heal you fully in a tough time. (In a game you can manage to get Satanic you can usually go heart after but BKB or Daedalus is a good choice). If you're struggling I'd suggest considering why. Is the other team to tanky? Get a crystalis. Are you getting stunned/nuked to death? Get a BKB.

For Luxuries I'd suggest Satanic and Heart as the two to strive for followed by Daedalus. If you already have a Crystalis and a BKB going Daedalus over heart isn't a bad idea.

Skills

The skill build is pretty self explanatory. It's built to keep you alive and strong. Max your E, followed by Q, and you ultimate whenever it's available. Stats are more important than Burning Spears. Take it last over everything.

The only upside to burning is spears is that it's manual cast range is farther than Huskars auto attack but the use for an extra long shot seems irrelevant to me. Lifesteal is a much more powerful orb effect on Huskar.

Laning or Jungle

You want to always be in the lane with the your teams Jungle (regardless if you're using it or not). Ask yourself these questions to decide where you're going to farm.

Can my partner solo lane?

If no, stick around. If yes, you could take the jungle.

Is someone in the jungle already?

If no, feel free to seize it. If yes, leave it to them. You can be more deadly in lane anyway.

Do I want to end it early?

If no, feel free to jungle. If yes, roam the map like a madman.


Jungling Huskar can be scary. DO NOT JUNGLE IF THE OTHER TEAM HAS A BLOODSEEKER. HE WILL FIND YOU. AND KILL YOU.. To do it I prefer to have 3 into Beserkers Blood and my morbid mask. At this point you can take on the ancient creeps (the dragons can give you a run for your money though). You can start with 2 in your Beserkers Blood but it's scary because Huskar will float around 60-120 health the whole fight and it can make you uneasy.


Laning Huskar is fun. Don't fear Harassment. Just Harass back. You're going to become stronger than your enemy the more they attack you. The tides of battle will switch swiftly. You should lane until you can take Roshan for the first time (level 7-10). Afterwards roam and help your team gank and since you're a carry feel free to take the kills. You want to get huge.

This is a picture of the results of a laning Huskar captains mode game:This is a picture of a farming Huskar in a bot match game:

Team Work

As said before you want to work with anyone with a slow or a decent stun. This section is for special mention and enemies

Friends


Dazzle Shallow Grave is deadly on Huskar

Enemies


Lina Inverse - Watch out for Laguna Blade when you're low health
Demon Witch - Watch out for Finger of Death when you're low health
Necrolyte - Watch out for Reapers Scythe when you're low health
Bloodseeker - Watch out for his ability to track you and gank you when you're low health

The solution to 3/4 of these problems is a BKB.

The End

Thanks for reading, hope this helps. Hope it turned out well. First guide I've ever made. Feel free to leave comments, criticism and stories of how it went for you.

Guide Discussion
1 2 3 >>
Quote | PM | +Rep by PsychoDm » March 30, 2012 6:44pm | Report
Good guide! I just tried huskar for the first time today and I was wondering why no one life steals with him cause it works so well!

PsychoDm


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Quote | PM | +Rep by dresmasher » March 31, 2012 6:11am | Report
[criticism]
no Burning Spear = no lane control
You said you need all the hp you can get, then why not get a armlet after that Helm of the Dominator ? What about Vanguard as a hp item ?

You said:

Quoted:

Lina Inverse - Watch out for Laguna Blade when you're low health
Demon Witch - Watch out for Finger of Death when you're low health
Necrolyte - Watch out for Reapers Scythe when you're low health
Bloodseeker - Watch out for his ability to track you and gank you when you're low health

The solution to 3/4 of these problems is a BKB.


why to 3/4? You know that pure damage also gets blocked by magic immunity, so seeker's ult would get raped by it just like the other ultimates would.

It's very dangerous starting with not items, sometimes the lane can go so bad that you just won't make it to the secret shop, maybe even die before that, you're kinda relying too much on allies buying that chicken, that doesn't always happen.

[/criticism]

dresmasher


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Quote | PM | +Rep by Atlas » March 31, 2012 7:39am | Report
Burning spear isn't needed, exactly. It's a very weak orb in my opinion, and points are best but into your passive so that once you get HotD you can practically take on anyone.

BKB is a very good item for Husk, though.

Atlas
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Quote | PM | +Rep by BigCountry » March 31, 2012 12:54pm | Report
dresmasher wrote:

[criticism]
no Burning Spear = no lane control
You said you need all the hp you can get, then why not get a armlet after that Helm of the Dominator ? What about Vanguard as a hp item ?

You said:



why to 3/4? You know that pure damage also gets blocked by magic immunity, so seeker's ult would get raped by it just like the other ultimates would.

It's very dangerous starting with not items, sometimes the lane can go so bad that you just won't make it to the secret shop, maybe even die before that, you're kinda relying too much on allies buying that chicken, that doesn't always happen.

[/criticism]


You can have plenty of lane control once you get morbid mask, and the best part is you can do it without relying on any ability. As long as you don't get trigger happy you wont over do it, and you won't lose lane. No starting items is dangerous as well I agree. However you start with a healing spell and only have 2-3 minutes maximum to get your lifesteal orb so it's not that hard to live through the first few waves if you play smart. Armlet and Vanguard are not bad items, but the I personally feel the items I suggested are better for Huskar. (I might edit in and add mention of Armlet because it plays right into Huskars spells).

You've misunderstood my BKB references. The pure damage ultimates can be blocked but you're not scared of Bloodseekers ultimate. Stand still and fight him, you will surely win. You're afraid of his passive giving him true sight of you while you're jungling and then he can perform a successful gank.

BigCountry


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Quote | PM | +Rep by dresmasher » March 31, 2012 1:25pm | Report
ok then, wasn't sure about that Bloodseeker reference you made in the Black King Bar thingie, most people that come into dota2 seem to think that pure damage goes through magic immunity, even got flamed in-game for this (lolz), so I was just making sure :P

well I don't really agree with not leveling up those Burning Spears but I've seen Huskar being played many ways, including the one your guide advises, and they seemed to work quite fine (although I missed quite a bunch of first bloods because some Huskars didn't start with Burning Spears first --when I was a allied stunner with a haste at lvl1--... if I get a haste at lvl 1 with Huskar & i'm sidelaning, most of the time it's a guaranteed fb because of the spear damage, unless ofc the enemy is a dual stunner/blinker & heroes with good escape meks)

+1 anyway

dresmasher


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Quote | PM | +Rep by borodin » April 1, 2012 8:15am | Report
I like this guide but since you are tryin to max INNER VITALITY then i would buy armlet after the helm of Dominator. Still item choice is great and skill build too.

Great job +1

borodin


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Quote | PM | +Rep by MoosetheMonkey » April 18, 2012 10:57pm | Report
Uhhhh... so.
I like the skill build but
VVVVVVVVVVVVVVVVVVVVVVVVVV

I'd like to explain to you why people take Burning Spear. It gives you amazing lane control. Also, it makes fights at level 6 that much more likely to go your way. A lot of times, people can get away even after you Life Break them. With burning spear, at least you have a chance to nab them. Also, you were explaining about how Huskar is a beast when he's at low health? Well, if you're lifestealing non-stop, your probably not at very low health until late in a fight. At the start of a teamfight, you want to be at low health ASAP so that you can dish out the most damage. If you're at 65% hp instead of 35% hp after your Tidehunter stuns the whole enemy team, you're going to be doing significantly less damage. The point is to burning spear until you reach low enough health where you need to be lifestealing.

That's how you deal more damage. That's how you boss and become an unstoppable beast. That's how I play anyways... It's called clutch

MoosetheMonkey


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Quote | PM | +Rep by HamSandwich » April 19, 2012 9:03am | Report
When people come to lane without items, they get harassed and die. So enjoy no lasthits and getting your mask at 3:00 while still level 1.

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Quote | PM | +Rep by El Bastardo » May 3, 2012 7:17pm | Report
Quoted:

Uhhhh... so.
I like the skill build but
VVVVVVVVVVVVVVVVVVVVVVVVVV

I'd like to explain to you why people take Burning Spear. It gives you amazing lane control. Also, it makes fights at level 6 that much more likely to go your way. A lot of times, people can get away even after you Life Break them. With burning spear, at least you have a chance to nab them. Also, you were explaining about how Huskar is a beast when he's at low health? Well, if you're lifestealing non-stop, your probably not at very low health until late in a fight. At the start of a teamfight, you want to be at low health ASAP so that you can dish out the most damage. If you're at 65% hp instead of 35% hp after your Tidehunter stuns the whole enemy team, you're going to be doing significantly less damage. The point is to burning spear until you reach low enough health where you need to be lifestealing.

That's how you deal more damage. That's how you boss and become an unstoppable beast. That's how I play anyways... It's called clutch



yeah, agree with you totally. it gives you better burst after lifebreak, and you can turn it off to let the lifesteal kick in and manage your health/damage output.

El Bastardo


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Quote | PM | +Rep by xCO2 » July 6, 2012 9:07am | Report
This worked very well in most cases, but if you are going to rush morbid, you need to play extremely safe; if you are playing against a lane with half a brain you will not be able to harass, Lifestealer can easily ruin you early game, even if you are somewhat close to a tower. I find that it is more critical for you to get you creep score up then to harass until after Dominator. In which case you want to start surprising your own lane with a larger centaur running in and stunning, with you behind them in the lane.

I also found that phase boots work well in this build, chasing and escape becomes a cinch.

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