GUIDE RATING

6 Votes

FRESH MEAT!!!(the items explanation is not yet finished)

September 8, 2012 by TinySmahed
Comments: 7    |    Views: 1227    |   

Build 1

Build 1: Solo mid

DotA2 Hero: Pudge

Offense

Damage 52-58

Defense

Armor 0.96

Other

Movement Speed 285

Attributes

Strength 105
Agility 51.5
Intelligence 51.5

Basic Stats

Health 2449
Mana 910

Purchase Order

Starting

Early

Core

Luxury

Situational

Late game



Hero Skills

Meat Hook

2 3 5 7

Rot

1 4 8 9

Flesh Heap

10 12 13 14

Dismember

6 11 16

Stats

15 17 18 19 20 21 22 23 24 25


FRESH MEAT!!!(the items explanation is not yet finished)

TinySmahed
September 8, 2012


Intro

Hey guys, welcome to my guide for Pudge. Pudge, in my opinion is one of the best(if not the best) gankers in DotA/Dota 2. With his Meat Hook, Rot, Dismember combo, he can kill heroes with ease. He is also a great solo mid hero which the likes of Shadow Fiend and Zeus and other squishy mid heroes fear.

Skill Build and the combo

At level 1, i usually get Rot for the first blood prevention.then i max out Meat Hook by 7. Of course as for many heroes i level out Dismember at 6,11 and 16.

So why is our combo feared by squishy heroes? Ok lets think that you're at level 7 and you want to gank Keeper of the Light at bottom lane. You hide behind the tree, and proceed to hook him. You hit the hook, dealing 360 damage. You activate Rot and you Dismember him. Your Rot at level 2 deals 60 damage/sec plus your Dismember which deals 75 damage/sec. so:
360+180+225=765 damage!
That damage will surely injure him badly(if the combo didnt killed him) which you can just proceed to follow him with your Rot on and auto attacking him.

When and where to hook?

Hook priority(from highest to lowest)
1.Heroes with vulnerable HP
2.Squishy heroes( Crystal Maiden, Lina)
3.Not that squishy( Bloodseeker, Beastmaster)
4.Tanky heroes[not recommended]( Axe, Undying)
So where do we actually hook?
Obviously, we hook on where we are not in the enemy sight. Trees and Higher ground are the best examples.
****SCREENSHOTS ARE NEEDED****

Friends and foes

Friends of this rotten meatball are those who can set up his hook. The likes of Lion, Shadow Shaman and Kunkka fill this roles. Foes of pudge are those who can silence him and deal damage by percentage.Examples of this are Silencer, Doom Bringer, Lifestealer and Huskar.

Guide Discussion
Quote | PM | +Rep by LiLPr0 » September 8, 2012 8:45pm | Report
Quelling Blade isnt really that good considering how much **** you will take vs dominant mid heroes like Queen of Pain and Viper. More stats or another salve would probably be sufficient until you get your bottle.

LiLPr0


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Quote | PM | +Rep by Sarcy » September 8, 2012 8:51pm | Report
I would agree here with LiLPr0, having said that it would be on you to figure out what you will be facing in mid and make adjustments to your build as you see fit.

I would like to see more info here as Pudge is a hero that a lot of new players will look at. Who doesn't want to play the big decaying fat guy who farts to kill people?!
  • Your role as a ganker and how to gank effectively.
  • How to throw hooks properly and where some good hook spots are on the map.
  • Your role as an intiator in team fights

Just a few ideas, you have the makings of a good guide here, look forward to seeing what you do with it!

Sarcy
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Quote | PM | +Rep by wilddeonpwn » September 8, 2012 9:23pm | Report
maybe you should publish it when it is finished?

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Quote | PM | +Rep by NotSureIf » September 8, 2012 11:08pm | Report
I suggest that you get an early level in Flesh Heap. As you will be ganking a lot as Pudge it's quite handy to have at least one level there so you get that strength gain from every kill or assist. In saying that you could easily swap the point in level 4 from Rot to Flesh Heap as the slow will remain the same so your team can still help get those kills to stack up your strength. That aside I also noticed that Force Staff is situational and Pipe of Insight is luxury. I don't think you would grab a Pipe if the other team didn't have magic damage - which most have anyway - however I think I'd prefer Force Staff there for an escape and to shove enemies towards you to force team fights. This provides you with 2 methods of initiation as you can either....
  • Hook a single hero towards your team
  • Force staff them to force a team fight

Alternatively if you have an AOE damage hero such as Tidehunter who is lacking a Blink Dagger you could communicate to them and use your force to shove them in to utilize their AOE. Nice guide nevertheless. +1 from me.

NotSureIf
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Quote | PM | +Rep by TinySmahed » September 9, 2012 4:08am | Report
OK thanks for all the feedback ok
@lilpro i already changed the starting items
@sarcyn ok ill do my best to do that
@wilddeonpwn umm im waiting for more feedbacks so if im wrong with the items i can change it easier
@NotSureIf flesh heap is retroactive which means the effects are stacked even before you skilled it.example: you killed 3 heroes before you get to lvl 10 after lvling up fleshheap, you will still gain its effects you will get 3 strength

TinySmahed


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Quote | PM | +Rep by Hades4u » September 9, 2012 7:55am | Report
I agree with Tiny, Flesh Heap should be leveled up at level 10. You need all the damage you can get early game. So you can gather 'stacks' for the Flesh Heap and gold for your Hood of Defiance -> Pipe of Insight.

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Quote | PM | +Rep by NotSureIf » September 9, 2012 12:53pm | Report
I know that Flesh Heap is retroactive. That's my preference is all, having it early but yeah it's all good :)

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