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DotA2 Skill: Proximity Mines

Proximity Mines

Casting Method:Active
Targetting Method:Point
Allowed Targets:Enemy Units
Plant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 400 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1.6 seconds. The explosion deals full damage in the blast radius, and deals 30% damage to buildings. Proximity Mines cannot be placed within the active AoE of another Proximity Mine. Has 3 charges that replenish every 23 seconds.

Cast Animation: 0 + 0.47
Cast Range: 100
Trigger Radius: 200
Full Damage Radius: 200
Half Damage Radius: 500
Activation Delay: 1.75
Detonation Delay: 1.6
Damage: 200 / 380 / 560 / 740
Mine Health: 1
Mine Bounty: 25 gold
Mana Cost: 60 / 75 / 85 / 100 Cooldown Time: 9 / 8 / 7 / 5
Additional Information
The bane of Toterin!

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