|Allowed Targets:||Any Unit|
Shadow Fiend steals the soul from units he kills, gaining bonus damage. If the killed unit is a hero, he gains 12
souls. On death, he releases half of them from bondage.
Maximum souls: 12
/ 36 ( 22 / 30 / 38 / 46* )
Bonus damage per soul: 2
Increases number of souls
Partially usable by illusions. Illusions start with 0 souls and can collect souls of their own by landing last-hits. However, illusions do not benefit from raw +damage, so this mechanic has no practical purpose. Note that these souls are not transferred to the original Shadow Fiend.
Harvested souls swirl in and out of the Abysm, empowering the Shadow Fiend to increase the size of his collection.
- Denies, neutral creeps, wards, and buildings also provide bonus damage through Necromastery.
- The soul (with its 500 movement speed) must reach Shadow Fiend before providing its bonus damage.
- The more souls Shadow Fiend has, the more powerful Requiem of Souls will be.