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DotA2 Skill: Fade Bolt

Fade Bolt

Casting Method:Active
Targetting Method:Unit
Allowed Targets:Enemy Units
Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage. Each jump deals less damage.

Range: 800
Jump Distance: 440
Duration: 10
Damage: 80 / 160 / 240 / 320
Jump damage reduction: 8%
Attack damage decrease: 20 / 25 / 30 / 35 (7 / 10 / 13 / 16 for creeps)
Mana Cost: 135 / 140 / 145 / 150 Cooldown Time: 16 / 14 / 12 / 10
Additional Information
If Linken's holder is a secondary target, the damage is blocked, but the damage reduction and the spell's bounce are not blocked.

Rubick's favorite spell for dispatching would-be assassins is a rather simple conjuration.

  • There is no maximum limit to jumps; the Fade Bolt will continuously bounce until it can no longer seek any valid targets within range.
  • Each non-ally unit can only be hit by Fade Bolt once per cast.
  • Damage reduction is multiplicative with the current damage.

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