|Allowed Targets:||Enemy Units|
Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage. Each jump deals less damage.
Jump Distance: 440
Jump damage reduction: 8%
Attack damage decrease: 20
/ 35 (7
/ 16 for creeps)
Mana Cost: 135
Cooldown Time: 16
If Linken's holder is a secondary target, the damage is blocked, but the damage reduction and the spell's bounce are not blocked.
Rubick's favorite spell for dispatching would-be assassins is a rather simple conjuration.
- There is no maximum limit to jumps; the Fade Bolt will continuously bounce until it can no longer seek any valid targets within range.
- Each non-ally unit can only be hit by Fade Bolt once per cast.
- Damage reduction is multiplicative with the current damage.