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TBH I never stick to one specific build when roaming, more levels in poison sting is a safer choice as damage casused by gales are dependant on hitting gales.....which can be quite challenging for new veno players. The initial reason I don't go level 3 so early is simply because their is no gain in strike damage, which is quite noticeable at early levels.
I don't know man, you point and click (very fast projectile speed), if you get within 500~ range it's usually a straight shot.
Still +Rep/+1, this is pretty much standard
Only question - for build 2 (roaming build) why get 2 points of poison sting, rather than 3 points of gale? mana cost and damage? does level 2 poison sting really do more damage than level 3 gale?
If so - why not just get 3 levels of poison sting?