Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account






Or

3 Votes

Plague Farmer | Necrolyte Dual/Solo | Updated for v6.76

October 21, 2012 by CountryClubAntics
Comments: 11    |    Views: 8765    |   


Build 1
Build 2
Build 3

Hard/Mid Lane Solo (Best IMO)

DotA2 Hero: Necrophos


Purchase Order

Starting Items (Courier)

Healing Salve
Tango
Mantle of Intelligence
Clarity
Iron Branch
Animal Courier

Starting Items (No courier)

Healing Salve
Tango
Mantle of Intelligence
Clarity
Circlet

Starting Items (Randomed)

Healing Salve
Tango
Mantle of Intelligence
Circlet
Clarity
Iron Branch
Animal Courier

Early Game (Wand only if you have branches left over!)

Boots of Speed
Magic Wand
Null Talisman
Phase Boots
Flying Courier

Core (Which ever order)

Mekansm
Aghanim's Scepter
Town Portal Scroll

Situational/Luxary

Pipe of Insight
Shiva's Guard
Scythe of Vyse
Orchid Malevolence
Heart of Tarrasque
Black King Bar
Force Staff
Eye of Skadi
Bloodstone
Assault Cuirass
Rod of Atos

If you're going mid

Bottle
Town Portal Scroll


Hero Skills

Death Pulse

1 3 5 7

Heartstopper Aura

2 17 18

Ghost Shroud

4 8 9 10

Reaper's Scythe

6 11 16

Talents

12 13 14 15


Plague Farmer | Necrolyte Dual/Solo | Updated for v6.76

CountryClubAntics
October 21, 2012


Reasoning

NECROLYTE, PLAGUE FARMER
Hello and welcome to my guide. Necrolyte is one of my favourite Heroes in the game along with Heroes like Lion, Templar Assassin and Pudge. I am a big fan of solo type nukers as you can see. If my spelling or grammar is bad please forgive it, Dyslexias a *****

Necrolyte's Role is often mistaken as a support, while he can support it is no where near as effective as a semi-carry and tank. I often like to play him Hard lane or Mid as he can get quite abit of farm and last hits, which he really needs needs. He can push strong enough early to keep his tower from falling while still getting a good amount of farm.

If you play him in a dual lane, which is no where near as good might I add. You should only play him if your team really needs him in a dual but other than that try to avoid it. DO NOT PUT HIM IN A TRI LANE, he will not provide to it very well and he is level dependent. If you are in a dual you will want to stack and pull ALOT, you are not a good babysitter at all and you will help out who ever you are in lane with. Also get a mek so you can assist in pushes and get your lane partner out of bad situations with your double healing abilities.

Late game you want to become a semi-carry tank, Always carry around a few TP scrolls so you can move around the map and get farm and push back. Dont over extend as your lack of a escape skill might be the death of you. You want to use your ult on anyone who is a large damage dealer, is missing alot of HP and doesnt have any bonus magic resistance (Anti Mage). Note that if you hit someone with a ton of HP , it will do more damage depending on the HP they have missing, not a percentage. So more Health = More potential damage

For boots I recommend phase for extra damage/ last hitting power, and overall map mobility. for support Necro Arcane maybe a good pick up as early you will be using your skills but you should not be getting last hits (if you are with a carry) so you might need the burst of mana. If you decide not to get arcane then note that sadist triggers from denies!

Have fun playing Necrolyte! Happy farming!

6.75 and 6.76 updates

6.75
Sadist reworked:
Necrolyte gains increased HP and Mana regeneration for each unit he kills.
Mana Regeneration: 2/4/6/10 per second
HP Regeneration: 1/2/3/4 per second
Duration: 6
Gives 10x the bonus for hero kills.
Note: Stacks with itself. Each stack operates independently.

Effects: BUFFED, now sadist no longer gives you a sudden burst of mana. Insted it gives you the mana over 6 seconds AND Health. This makes necrolyte a better solo'er, with a ton of sustain you can now farm in peace and restore some of the harass you take.

Death Pulse heal rescaled from 50/75/100/130 to 70/90/110/130

Effects: BUFFED This makes necro a better early support dual laner if he needs to be, and better defense against early ganks.

6.76
Heartstopper Aura damage increased from 0.6/0.8/1/1.2% to 0.6/0.9/1.2/1.5%

Effects: This makes Heartstopper aura more tempting to level sooner, increasing damage per second with increasing ranks.

I have updated my build to facilitate these changes

CHANGELOG
@ 25th September 2012
Added phase boots for support
Added note that sadist procs upon deny
Heartstopper @ lvl 2 for solo lane
Added "If you're going mid" section
@ 26th September 2012
Added "My favourite end item build"
@ 21 October 2012
Added 6.75 and 6.76 changes
Added Rod of Atos to items

Quick Comment (15) View Comments

You need to log in before commenting.

Similar Guides
Featured Heroes

Quick Comment (15) View Comments

You need to log in before commenting.

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved