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Phantom Lancer - The Hard Carry (A short guide)

July 27, 2014 by JO3MWHIT3
Comments: 0    |    Views: 4564    |   


Build 1
Build 2

Main

DotA2 Hero: Phantom Lancer


Purchase Order

Starting Items

Early Game

Mid Game

Late Game

Situational/Preferences



Hero Skills

Spirit Lance

2 4 8 12

Doppelganger

1 3 7 9

Phantom Rush

5 10 13 14

Juxtapose

6 11 16

Talents

15 17 18


Phantom Lancer - The Hard Carry (A short guide)

JO3MWHIT3
July 27, 2014


Introduction

Phantom Lancer is a very strong and hard carry. It's late game abilities can dominate a game, although it can be weak early game, trust me, it becomes great ;)

I will try to give a simple and quality guide for you guys, but bear with me...

Enjoy :)

P.S. A detailed guide to come

Introduction

Phantom Lancer is a very strong and hard carry. It's late game abilities can dominate a game, although it can be weak early game, trust me, it becomes great ;)

I will try to give a simple and quality guide for you guys, but bear with me...

Enjoy :)

P.S. A detailed guide to come

Pros / Cons

PROS
-Great lane pusher Juxtapose and Spirit Lance
-Dps is immense (Nuke) with illusions
-Good escape ability Doppelwalk
-Can surprise attack well with Doppelwalk


CONS
-Weak starting hero
-Needs lots of farm to be effective
-Needs lots of agility for Juxtapose to become effective

Pros / Cons

PROS
-Great lane pusher Juxtapose and Spirit Lance
-Dps is immense (Nuke) with illusions
-Good escape ability Doppelwalk
-Can surprise attack well with Doppelwalk


CONS
-Weak starting hero
-Needs lots of farm to be effective
-Needs lots of agility for Juxtapose to become effective

Skills

Spirit Lance
ABILITY: Target Unit
AFFECTS: Enemy Units
DAMAGE: Magical

SLOW DURATION: 3
MOVEMENT SLOW: 10%/20%/30%/40%
ILLUSION DURATION: 2/4/6/8
ILLUSION DAMAGE TAKEN: 300%
ILLUSION DAMAGE DEALT: 25% DAMAGE: 100/150/200/250
COOLDOWN: 7 Seconds
MANA COST: 125/130/135/140
INFO:
Casts a magical spirit Lance on a target unit that damages and slows, while a Phantom is summoned to attack the unit

USES: Ganking, Finishing Off, Last Hitting, Harrassing/Pushing

Doppelwalk
ABILITY: No Target

DURATION: 8
BONUS MOVEMENT SPEED: 15%
ILLUSION DURATION: 20
ILLUSION DAMAGE TAKEN: 300%
ILLUSION DAMAGE DEALT: 25%
COOLDOWN: 30/25/20/15
MANA COST: 150/120/90/60
INFO:
Renders Phantom Lancer invisible, while generating a duplicate image to confuse enemies

USES: Esxapeing Ganks, General Confusing, Make you enemies use their abilities (Wastes their Mana and Cooldowns)

Juxtapose
ABILITY: Passive

CHANCE: 12%
MAX ILLUSIONS: 2/4/6/8
ILLUSION DURATION: 20
ILLUSION DAMAGE TAKEN: 350%
ILLUSION DAMAGE DEALT: 25%
INFO:
Phantom Lancer's have a chance to create illusions to confuse enemies

USES: Overpowering, Lane Pushing, Nukeing, General Confusing

Phantom Edge
ABILITY: Passive

MAGIC RESISTANCE: 10%/15%/20%
ILLUSION DUPLICATE CHANCE: 3%/5%/7%
JUXTAPOSE CHANCE BONUS: 2%/4%/6%
INFO:
Phantom Lancer hones his abilities. Improves chance of Juxtaposing, and the Juxtapose can now create their own illusions. Phantom Edge also increases Phantom Lancer's magic resistance

USES: Improves your illusion creation chance, Juxtapose is better

Skills

Spirit Lance
ABILITY: Target Unit
AFFECTS: Enemy Units
DAMAGE: Magical

SLOW DURATION: 3
MOVEMENT SLOW: 10%/20%/30%/40%
ILLUSION DURATION: 2/4/6/8
ILLUSION DAMAGE TAKEN: 300%
ILLUSION DAMAGE DEALT: 25% DAMAGE: 100/150/200/250
COOLDOWN: 7 Seconds
MANA COST: 125/130/135/140
INFO:
Casts a magical spirit Lance on a target unit that damages and slows, while a Phantom is summoned to attack the unit

USES: Ganking, Finishing Off, Last Hitting, Harrassing/Pushing

Doppelwalk
ABILITY: No Target

DURATION: 8
BONUS MOVEMENT SPEED: 15%
ILLUSION DURATION: 20
ILLUSION DAMAGE TAKEN: 300%
ILLUSION DAMAGE DEALT: 25%
COOLDOWN: 30/25/20/15
MANA COST: 150/120/90/60
INFO:
Renders Phantom Lancer invisible, while generating a duplicate image to confuse enemies

USES: Esxapeing Ganks, General Confusing, Make you enemies use their abilities (Wastes their Mana and Cooldowns)

Juxtapose
ABILITY: Passive

CHANCE: 12%
MAX ILLUSIONS: 2/4/6/8
ILLUSION DURATION: 20
ILLUSION DAMAGE TAKEN: 350%
ILLUSION DAMAGE DEALT: 25%
INFO:
Phantom Lancer's have a chance to create illusions to confuse enemies

USES: Overpowering, Lane Pushing, Nukeing, General Confusing

Phantom Edge
ABILITY: Passive

MAGIC RESISTANCE: 10%/15%/20%
ILLUSION DUPLICATE CHANCE: 3%/5%/7%
JUXTAPOSE CHANCE BONUS: 2%/4%/6%
INFO:
Phantom Lancer hones his abilities. Improves chance of Juxtaposing, and the Juxtapose can now create their own illusions. Phantom Edge also increases Phantom Lancer's magic resistance

USES: Improves your illusion creation chance, Juxtapose is better

Team Work

Team Work with Phantom Lancer consists of a few main aspects:
- Pushing
- Ganking

Pushing
Pushing with Phantom Lancer can be overpowering! with abilities like Juxtapose Phantom Lancer can take down an enemy creep wave with ease. Even if Phantom Lancer gets ganked if he had pushed to far, he could easily escape and confuse the enemy with abilities like Doppelwalk. Phantom Lancer is a great asset to the team and can fit into his assigned roles well.

Ganking
Phantom Lancer is a fantastic ganker. He can come out of no where and completely nuke his opponent. He can slow them if they run to up to 40% movement speed with Spirit Lance making it easy for him and the team to get the kill. Phantom Lancer can easily get solo kills, but combined with his other team members he becomes a brilliant ganker and excellent hero to have on your team.

Team Work

Team Work with Phantom Lancer consists of a few main aspects:
- Pushing
- Ganking

Pushing
Pushing with Phantom Lancer can be overpowering! with abilities like Juxtapose Phantom Lancer can take down an enemy creep wave with ease. Even if Phantom Lancer gets ganked if he had pushed to far, he could easily escape and confuse the enemy with abilities like Doppelwalk. Phantom Lancer is a great asset to the team and can fit into his assigned roles well.

Ganking
Phantom Lancer is a fantastic ganker. He can come out of no where and completely nuke his opponent. He can slow them if they run to up to 40% movement speed with Spirit Lance making it easy for him and the team to get the kill. Phantom Lancer can easily get solo kills, but combined with his other team members he becomes a brilliant ganker and excellent hero to have on your team.

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