Tango
Tango
Quelling Blade
Stout Shield
Ring of Aquila
Phase Boots
Battle Fury
Sange and Yasha
Desolator
Manta Style
Assault Cuirass
Butterfly
Silver Edge
Blink Dagger
Abyssal Blade
Moon Shard
Mjollnir
Aghanim's Scepter
Linken's Sphere
Black King Bar
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1 | 3 | 5 | 7 | ![]() |
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2 | 8 | 9 | 11 | ![]() |
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4 | 13 | 14 | 16 | ![]() |
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6 | 12 | 18 | ![]() |
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10 | 15 |
![]() Blade Fury![]() Causes a bladestorm of destructive force around Juggernaut, rendering him immune to magic and dealing damage to nearby enemy units. Lasts 5 seconds. • Radius: 250 • Duration: 5 • Damage Per Second: 80 / 105 / 130 / 155 • Mana Cost: 120 / 110 / 100 / 90 • Cooldown Time: 42 / 34 / 26 / 18 Healing Ward![]() Summons a Healing Ward that heals all nearby allied units, based on their max HP. The Healing Ward can move at 420 movement speed after being summoned. Lasts 25 seconds. • Range: 350 • Radius: 500 • Duration: 25 • Heal Per Second: 2% / 3% / 4% / 5% • Bounty: 75 gold and experience • Mana Cost: 140 • Cooldown Time: 60 Blade Dance![]() Gives Juggernaut a chance to deal double damage on each attack. • Chance: 20% / 25% / 30% / 35% • Critical Damage: 180% Omnislash![]() Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing between 200-225 damage per slash. Juggernaut is invulnerable for the duration. Upgradable by Aghanim's Scepter. • Range: 350 • Jump Radius: 425 • Number Of Attacks: 3 / 6 / 9 (6 /9 / 12*) • Damage Per Attack: 200-225 ![]() Increases number of jumps and decreases cooldown. • Mana Cost: 200 / 275 / 350 • Cooldown Time: 130 / 120 / 110 (70*)
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